Quote Originally Posted by Tiraelina View Post
Yeah none of this could be caused by FRAPS trying to push XIV off the CPU which is already using 70-80% of it.
I'm going to go with not being very familiar with FRAPS if you think that stuttering isn't caused by it at 1920x1200 full size on a C2D E8400, it's choking on my dual core. Once again you are telling me that stuttering in the video is the game's unoptimized nature yet Aion, WoW and many others do the exact same thing without FRAPS recording.
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Let's break this down. You have a problem with FRAPS bogging down your game. I do not. By the way, I posted 3 separate videos from using FRAPS, so your first sentence in the second paragraph makes you look foolish. Back to the point though. My PC is apparently stronger than yours since I can run FRAPS while playing a game and it doesn't make a bit of difference. Not one iota. Yet somehow, on your dual cores, you're not getting city stuttering except from FRAPS taking your video, while I get major city stuttering and FRAPS doesn't affect it at all.

Your argument makes no logical sense.

Also, there is a big difference between FPS drops and STUTTERING. FPS drops are common place in high population areas. Complete stuttering where nothing on the screen moves at all and then everything is sped up as if you keep R0'ing and going back up constantly is not normal. THIS is the issue I, along with others, am talking about. Obviously, it is not just me noticing this. As you can see from other people responding, other people are having this issue as well. Outside of getting a SSD to smooth out the RAM problems, the only other thing that will help is SE tweaking the game engine and optimizing it.

Aion will actually stall briefly when a player gets close enough to be loaded, it's using the CryEngine. What you are pointing out in my video happens in 90% of the games out there that are not using the UE3 engines streaming, in fact its almost always far worse.
I don't know about Aion since I have never played it. However your claim that it's almost worse in other games is far from the truth. I don't think you realize the difference between an FPS drop and game stuttering. They are not the same thing.

After XIV is finished loading new *anything* which takes under 5 seconds, any of the minor slowdowns stop existing. I just ran through the Battlecraft ward and disk activity wasn't going above 2 MB/s without any stuttering during that. If there is any stalls they only happen during my initial load after which there isn't anything. Once again, happens in far more than XIV.
Again, FPS drops are common place, the stuttering where your whole screen freezes for a couple hundred milliseconds and resumes, then freezes and resumes is what the issue is. Maybe you don't notice it, maybe it doesn't bother you, or maybe you're just being willfully ignorant for the sake of arguing, I really don't know. However, that doesn't change the fact that the engine needs to be optimized, and adding even MORE models to load in the city is only going to make this even more noticeable.


You might also be unaware that HDD's suck at random reads.
Considering the previous assumptions you've made about me not being experienced with MMOs or that I'm not experienced with FRAPS, I think it's safe for me to make the assumption that most of yours are wrong.