Quote Originally Posted by Delsus View Post
The games engine is based around the client and not the server, the maps and character models are stored localy, the stuttering is local because the engine still needs optimising, the SSD completly proves that its because alot of data is being pulled from the HDD and a normal HDD cant transfer fast enough.

If it was a server side problem a SSD would not fix it because it only improves disk transfer rates
Sorry, meant engine-based issue, not server-side issue, as FFXI was also due to the engine not being optimized for PC.

Here is the stuttering that a lot of people are complaining about, and not one bit of this was from Fraps. Also, notice the galka running through a wall.

http://www.youtube.com/watch?v=TGi3GIR3dsY

Out in the field, no stuttering at all and a constant 60fps, the only time it dips is during Behest, which is understandable. It never completely stutters though, just an FPS drop.

http://www.youtube.com/watch?v=SzkddEfXinM

Loading screen when first logging into the game, outside of a city.
http://www.youtube.com/watch?v=th7MuHIC-VM