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  1. #1
    Player
    CrystalObsidian's Avatar
    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    248
    Character
    Crystal Obsidian
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Nuinn View Post
    Perhaps jump could be disabled within the city? If absolutely they can't find a different way to abolish mindless bunny hopping.....

    I don't hate the jump itself, just the idiots who got nothing better to do than bunny hop all the time....

    .... hop, hop, [SIZE="6"]HOP![/SIZE]
    I hate bunny hoppers too >.< Makes me kinda hate that they're going to put jumping in the game.. But this thread is about chocobos, perhaps start a new thread about anti-jumping-in-city-limits
    (0)

  2. #2
    Player
    Nuinn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Nuinn Nomi
    World
    Excalibur
    Main Class
    Bard Lv 64
    Quote Originally Posted by CrystalObsidian View Post
    I hate bunny hoppers too >.< Makes me kinda hate that they're going to put jumping in the game.. But this thread is about chocobos, perhaps start a new thread about anti-jumping-in-city-limits
    I know it's about Chocos, I've already posted a few times It's just that someone mentioned jumping, and then someone else mentioned jumping on Chocos and my mind ran screaming in fear

    Anyhow, I'm in the team 'no Chocobos in towns', for many reasons, as people have already stated.

    I'm almost 100% sure they won't allow them into towns though. I don't want to repeat myself, but why do you think they already turn weather effects off in the cities, or people and mobs vanish at Broken Water when you play during Japanese prime-time leve linking, or the whole open world is copy+paste (they specifically said it was to ease the memory on PS3 for this one)....? I'll stop sounding like a parrot now

    The negative technical and design issues outweigh the practical usage of Chocobos in places that are highly saturated with players and NPCs.
    (0)
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