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Thread: Making Gil

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  1. #8
    Player
    juniglee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    804
    Character
    Delenia Forcentis
    World
    Tonberry
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Slatervonjager View Post
    And thus He's able to sustain the shards for weaver, which uses no more shards early on then any other craft. And seeing as how he has been mining mostly lightning shards, he'd be fine. Weaver is also much more sustainable then goldsmithing is early on, with or without a botanist, where as goldsmithing relies on you having a miner at the same time so as not to bankrupt yourself crafting.
    But if one is leveling Miner, gathering shards does nothing for leveling. You get more experience gathering Iron Ores than Shards.

    Could be my 2.0 mentality, but stuff like Diremite Web and Fleece were pretty expensive, and I'd say they are more time consuming in general to gather.

    Then there's the fact that you need to craft Yarns, in order to craft Cloth. It adds up. Overall your shard consumption is faster on a Weaver than a Goldsmith. Easiest example I can give is Undyed Linen, which costs 10 Lightning Shards per bolt. In a similar level for Goldsmith, a Mythril Ingot only costs 4 Wind Shards and 3 Mythril Ores.

    When I was leveling Goldsmith, I only had to purchase a stack of 1000 Wind Shards once throughout my entire time leveling (around Level 40). Throughout my time leveling Weaver, I had to purchase a stack of 1000 Lightning Shards about 4 times. Granted, back in 2.0 we had to craft more because we avoided the Velveteen, Wool, and Felt stages, but 4000 Shards extra is a lot more than 1000 Shards extra.
    (1)
    Last edited by juniglee; 05-07-2014 at 08:44 AM.