(cont.)

There is also the issue of knowing just how far you have to move to be safe. I noticed he wouldn't stand on the potential edge of incoming AoE damage, resulting in him having to move a lot further to get out of the AoE. More time moving is less time casting. He would also run a lot farther past the safe zone than I would.

When we talked about how to boost his performance in our raid team, we found that he was doing everything more or less correctly, it was simply a collection of 293487532498573249832457 tiny details that just all add up.