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  1. #21
    Player
    jeremy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    6
    Character
    Cecill Baritor
    World
    Masamune
    Main Class
    Archer Lv 50
    See this is my exact frustration as well. I spirit-bonded 20 Control III, blew them all up in one sitting. Buy 20 of these "cheap" Control III of the MB since I had sold some dress materials and what not, blew all of them up. No skill involved just pure luck. Progress halted.
    (0)
    Adventures in Eorzea - http://ceciltaruffxiv.wordpress.com/
    Proud member of Distant World Linkshell - Masamune

  2. #22
    Player scarletfoxxy's Avatar
    Join Date
    Feb 2014
    Posts
    107
    Character
    Katniss Everdean
    World
    Sargatanas
    Main Class
    Blacksmith Lv 59
    control 3 in leviathan is crazy expensive i truely just gave up on crafting because if i know SE like i think i know SE, they will release some new content making your pentamelds worthless! My biggest complaint is the fact there is a even lower RNG chance at retrieving your materia. I'd be nice to be able to reliably remove your materia so that you can use it or sell it but NOPE. everything worth damn in this game is trapped in RNG and you will be screwed 98% of the time.
    (0)

  3. #23
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    ^^ I was so happy when I read they are introducing the Materia exchange in Central Thanalan and thought great, I can use 5 Materia to determine which one I would like to get. Takes some time to bind 5 but you know at least you can get the one you want.

    But when I saw what it really is - even more RNG, you still don't have any saying in what you get and it might be worse than the 5 you used - it truely pissed me off. Seems for SE, the Materia system is perfectly fine as it is - only meant for people with insane amounts of money willing to burn a good portion of it so they have another GIL sink in the Game. Yeah GIL sink!! So players can buy even more GIL from RMT.

    I was really interested in the handworkers. But seeing that I will always be far behind unless I start investing big cash into bought Materia makes me lose interest more and more. For all combat classes it is MY speed and planning that determines the progress. If I run enough dungeons per week (lockouts left aside), I can exchange tomes I get with a 100% chance and can gear up. So it is up to my whether I can get 1,2,3 or more pieces on a weekly base. But even if I run around in FULL spirit bonding items, only Lord knows whether I will get ONE of the Materia I need. And even IF I get it, again only Lord knows if it can be inserted.
    (0)

  4. #24
    Player
    omfgwtf's Avatar
    Join Date
    Mar 2014
    Posts
    43
    Character
    Popimp Ofasura
    World
    Midgardsormr
    Main Class
    Alchemist Lv 50
    would just like to say that crafting in final fantasy has always been random... you should just feel lucky they made it so easy to get your lv to 50. having every player in the game able to make every piece of gear kills the servers economy.. they want it to be ridiculously hard.. its end game final fantasy. I understand your frustration.. but this is what makes you feel like you have accomplished something when you do finally get to the end. just keep with it and all your hard work will pay off in the end. it always does ^^
    p.s.
    the same thing goes to all the people crying about relic being so frustrating to get.. ITS SUPPOSED TO BE. only a small percentage of a server should even have them complete. there are other options available. if you don't like grinding... don't.. but don't expect things to be just handed to you either.. the best items should be worked for and take time.
    (0)

  5. #25
    Player
    Trespar's Avatar
    Join Date
    Feb 2014
    Posts
    129
    Character
    Miakis Lunefalena
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by omfgwtf View Post
    would just like to say that crafting in final fantasy has always been random... you should just feel lucky they made it so easy to get your lv to 50. having every player in the game able to make every piece of gear kills the servers economy.. they want it to be ridiculously hard.. its end game final fantasy. I understand your frustration.. but this is what makes you feel like you have accomplished something when you do finally get to the end. just keep with it and all your hard work will pay off in the end. it always does ^^
    p.s.
    the same thing goes to all the people crying about relic being so frustrating to get.. ITS SUPPOSED TO BE. only a small percentage of a server should even have them complete. there are other options available. if you don't like grinding... don't.. but don't expect things to be just handed to you either.. the best items should be worked for and take time.
    Would be nice if it was a challenge, but it's just nonsense, all the way through.
    (2)

  6. #26
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Trespar View Post
    Would be nice if it was a challenge, but it's just nonsense, all the way through.
    I have to agree.

    We have to deal with RNG during the actual crafting process already, if we want HQ, which is the only viable option we have (except vanity stuff).
    Not if making some lower level stuff of course, but if you try to make 2-3-star items you know that you can't get enough CP to get to 100% HQ without some luck with good and excellent condition at the right time.
    We also have to level all DoH to 50 to get the skills required for a good chance at HQ.

    The quests for the new DoH mainhand and head are good.
    They force players to really craft their stuff to advance, instead of just buying their way up.
    Because that's what materia melding is. Throw enough money at it and you will get what you need sooner or later.
    The only thing they could improve is what you get for trading NQ items.
    The buff food you get atm is...not very useful.

    However.
    I'd like to see more such ways to advance crafting in the future.
    Progress DoH through crafting and not by "throwing gil" at it.
    Ideally, I'd like to go through a number of quests, which require non tradeable crafted items from me, to improve my stats and to get new recipes.

    The whole "require fully melded/overmelded gear just to be able to attempt a synth" is a bit too much.
    Just imagine Coil would require DoW/DoM to wear overmelded gear (because there is no higher ilvl available) to meet the minimum requirements to even get in, just to get drops which are equivalent to what they already got from running dungeons.

    It would be fine if the result was worth it, but what we get is some ilvl90 stuff which can be better than mythology stuff if you throw even more materia/gil at it. Again NQ being a nogo.
    I'd be fine if I could craft ilvl100 stuff just for myself. It could be hard to make, but it would be worth it.

    And the materia exchange of Mutamix is a joke.
    If we could select a materia we want, it would be great and not overpowered.
    Bots are flooding the maketplace with loads of materia every day (I know no normal player who sells 200 tier IV materia at once), which is far worse.
    (2)

  7. #27
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by omfgwtf View Post
    would just like to say that crafting in final fantasy has always been random... you should just feel lucky they made it so easy to get your lv to 50. having every player in the game able to make every piece of gear kills the servers economy.. they want it to be ridiculously hard.. its end game final fantasy.
    That's another problem, and the sad thing about it is that it can't be changed anymore.
    Getting to 50 is WAY too easy.
    It's possible to get your lvl50 crafter without crafting a single item! I mean, WTF?
    Using levequests for EXP is nice and increase the reward for delivering HQ items is too.
    But being able to just buy these items on the marketplace defeats the purpose.
    It's like paying to get carried through Coil 1-5, just alot cheaper.

    It's the same thing with the "gate" quests you have to do every 5 or 10 levels (forgot how many there are).
    Why is it possible to just buy these items?
    They should require the crafter to actually craft them.
    (0)

  8. #28
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    I totally agree that being able to level crafters without crafting is completely wrong. same for gathering as well. (I bought my way to the top for fisher after lvl 20)

    the whole transmute materia is complete nonsense, which we should of gotten at least the same type of materia we were trading, with a high chance of getting the next tier up when we do it. trading 5 random's to get 1 random is not a good system.

    and showing a percentage of success is just funny... its not a deterrence if we need to do it.!!

    but like I said I don't mind the rng, you just have to either put in the time or pay your way.
    (0)
    strange awareness of ghosts that no longer haunt this shell.

  9. #29
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    It would be nice if the lottery system was limited to adding the slots. Of course, a bit more control over the outcome would be nice too (no lottery system at all). Losing the materia in the process is a bit too painful.
    (0)

  10. #30
    Player
    RaineAmorie's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    131
    Character
    Jojorito Zazarito
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    This is honestly the reason I've kind of given up on crafting for the time being. Materia is crazy expensive on Brynhildr, and Spiritbonding lv50 gear takes forever. I managed to fully meld my Miner AF at a "reasonable" cost, but crafting is literally halted by burning Gil, catalysts and materia$$
    (0)

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