where are you getting this information? they gave no indication as to when the PC would get DX11
actually the PS4 uses both OpenGL an DX11
have a look here http://www.geek.com/games/sony-iimpr...u-ray-1544364/
this likely means the PS4 version is infact a tweak of the PC version not a reprogrammed OpenGL version
Last edited by Wildsprite; 05-02-2014 at 06:48 PM.
it was mentioned a few days ago that they're going to pick back up dx11 support towards the end of the year?
Here it is, its from the post with the next few patch notes on
"Work on Dx11 version to continue after the world media tour. Aim to release before year end."
Last edited by Bracken; 05-02-2014 at 06:42 PM.
Player
thanks, I missed that post
Its true! I'm a rl girl, but i notice my character had a boob job during her PS4 upgrade.....hmmmm....I wonder who financed it?
On topic (more on topic) graphics still not as good as PC, but a million times better than PS3
i play on ps4, an my wife plays on pc, she actually likes my ps4 better because the colors are a lil brighter, however i like the graphics on her pc better, her anti-aliasing on pc is way above the ps4 quality, the character edges on pc are smooth. also she renders objects farther in the distance better on pc than my ps4. i noticed at our house in the Mist, on the islands out in the distance she can see each individual tree, where as i can jsut tell there is some trees out there lol
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
DirectX is a Microsoft technology that runs on Windows (and Xbox) only. Sony has their own graphics API for Playstation 4 that is similar to DX11 in terms of supported features, but it is not DX11.
It's not likely that we'll see any king of significant graphics upgrade to the PS4 version. It already runs at 20-30fps and having it go any lower would make the game completely unplayable. They may add small graphics improvements in patches (like the rain/wet clothing effect in 2.15) but nothing major.
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