Results -9 to 0 of 97

Thread: The Atma Stigma

Threaded View

  1. #11
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Vesuvias View Post
    I love how everyone of the atma supporters can't seem to realize that this isnt FFXI, they are different games that cater to different kinds of players. FFXI is also much older and is a lot less designed for casuals, where in a lot of ways FFXIV caters to casuals. Yes you have your instances such as coils and ex primals, but they only make up for a fraction of the actual content in this game.

    Also i would like to point out that it is great that an atma weapon is the end and the achievement. but to me i look at it and go "yay i get a Zenith weapon with an inflated ilvl.... that wasnt worth the 2 weeks of grinding..." for what you get atma should be able to be done in a couple of days easily (yes fate grinds are easy as hell, but rng kills it) then animus which is actually a stat increase and can be seen as a worth while grind, versus the stupidity that is the atma fate grind. but again, with the books i can actually pull up my book and its progress and go oh i need to do X fate. so i go sit there and wait for it to spawn. then boom im done with my book, and have to do my myth grind again. with animus i can see the light and the end of the bloody tunnel. with Atma.... is this going to take 2 hours... or am i never going to get the drops i need.

    but for the record since you seem to think this is a trial of attrition i have put in about 5 days worth of nonstop grinding (not all at once mind you but rather 120 hours of grinding for my 6th Atma and i havent seen it drop. ive swapped zones, ive use the Japanese theory, none of it has gotten it to drop. but frankly this as killed my enjoyment of this game to some degree, and i know im not alone.
    I can understand the frustration in not getting the drop in a "reasonable" amount of time. But this whole nonsense of tracking progress, how can you NOT track it? The atmas go into your inventory and you're done with that zone. Would you go to say a Starbucks, order something, they give it to you and then you sit there and think "Gee, I wonder when I'll get my coffee?" No.

    You complain about 5 days? It took me since atmas were introduced to even get a full set. I spent 4-5 hours a day on weekdays, 8+ on weekends trying to get the North Shroud one to drop. And STRICTLY doing nothing but FATE grinds through those hours. I'm sure you understand how depressing it is when your FC mates (provided you are in an FC) hit chat up with invites to Coil/etc. and you have to give them the Mr. Popo ultimatum. After a while I just got tired of not interacting with them, so I did FATEs less and less. Eventually I got my full set, but as I keep stressing, it was because I didn't just give up.

    And as others have mentioned on other threads, atma/animus isn't NEEDED for things. Atma/Animus wasn't around when T5 was going on, why would you need it now? Even the new Turns, people are just using their T5 weapons/LeviEX weapons.

    I'm not saying this questline should ALWAYS be based on RNG components. Because if you make it any easier to get atmas, then you're going to have the people who put in WAY more hours to get theirs complain that they felt they HAD to put in the work they did, only to see others just drop by some place and pick up their drops free of charge. As I said before, we're just going to end up with Goldilocks syndrome. You just can't win either way.

    You mention that atma is an "end-achievement," so why should it be achievable in a matter of mere days? That's like saying Coil T9 should be achievable in 2 days. And I'm using T9 specifically as it provides end-game items. For those that put in the work to clear it, do you think that would be fair to them?

    For those who keep bringing up the FFXI argument; I never played XI. For those who did, they relay that getting their mythic/relic weapon was WAY harder than this.
    (1)
    Last edited by A_Magical_Unicorn_Rider; 05-08-2014 at 05:43 AM. Reason: Character limitations.