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Thread: The Atma Stigma

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  1. #1
    Player
    Mcshiggs's Avatar
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    Mar 2012
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    Character
    Vizzer Mcshiggs
    World
    Sargatanas
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    Goldsmith Lv 90
    Quote Originally Posted by SongJoohee View Post
    rabble rabble rabble
    If you kill Titan EX, the accessory you wanted didn't drop, so you leave with nothing, is that still because you did something wrong?

    You are making it seem if you don't get your atma, then you are failing, you are successful at the fates, it's just that the loot is RNG, just like primals and coil turns. I know you will say something along the lines of, "Well if we clear a coil turn, something drops for the group, so it helps us as a unit." Well that is going off the assumption that everyone runs in static groups, and primals and coil require a group, you can solo your fates. Now let's look at loot from Titan EX, you have a 1/5 chance of the loot you want to drop, and a 1/8 chance that you will get that loot, my math may be off but to me that seems like a 2-3% chance that you will get the loot you are after, and people are saying atma drop rates are around 2%, for me I have about a 5% drop rate, so the atma drop rate is around the same as getting what you want from EX primals. Now of course with the primal loot there are some things you can do up your chances a bit, like going on the job for the loot you are after, setting up you own parties and excluding others after the same loot, that kind of stuff, but again, atma farming has the benefits of not being able to up your drop chances, but the advantage of not needing 7 other people, so it is open to farm anytime you are on regardless of anyone else, it is all on you.
    (1)

  2. #2
    Player
    SorriorDragneel's Avatar
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    Aug 2013
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    Griddania
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    Character
    Sorrior Draconus
    World
    Famfrit
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    Marauder Lv 80
    Quote Originally Posted by Mcshiggs View Post
    If you kill Titan EX, the accessory you wanted didn't drop, so you leave with nothing, is that still because you did something wrong?
    Ummm i think the issue isn;t even RNG per se but how BAD the RNG IS. There is RNG and then RNG.
    (1)

  3. #3
    Player
    Logo's Avatar
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    Aug 2013
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    Character
    Thera Logo
    World
    Sargatanas
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    Lancer Lv 52
    Quote Originally Posted by SongJoohee View Post
    Here's the problem, and it's very well known, it's RNG, I can't stress how that's the problem enough, and not the time investment.

    You main argument seems to be comparing it to proper content in the game, here's the main difference:

    Every time we failed at Titan EX, it's because we made a mistake.
    Every time we failed at Turn 6, it's because we made a mistake.
    ...(snip)

    Every time I fail to get an Atma, it's because RNG.
    You can do everything right in Titan EX, Turn 6, Turn 7, Turn 8 and Turn 9 and still not get the loot you wanted.
    Because it's "RNG" also. Your odds are better. Because something is going to drop, but its still random.

    You are lacking the understanding of how random works and that its a staple of video games.

    The Random is the time investment. Since no skill is involved.

    If you want more performance based chances at a high level weapons, do coil.
    (0)

  4. #4
    Player
    Duuude007's Avatar
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    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by SongJoohee View Post

    Every time we failed at getting a mount or Heart of Crags in Titan EX, it's because RNG.
    Every time I failed to win roll the gear I wanted in Turn 6, it's because RNG.
    Every time I failed to win roll on Unidentified Allagan Tomestone or Oil of Time in Turn 7, it's because RNG.
    Every time I failed to win roll on Sand of Time in Turn 8, it's because RNG.
    Every time we fail to get White Raven Armor Fragment in Turn 9, it's because RNG.
    Fixed. Bad examples are bad.
    (0)
    Last edited by Duuude007; 05-13-2014 at 09:31 AM.

  5. #5
    Player
    Kabooa's Avatar
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    Jace Ossura
    World
    Gilgamesh
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    Goldsmith Lv 100
    Quote Originally Posted by Duuude007 View Post
    Fixed. Bad examples are bad.
    It really isn't.

    Atma is a progression.

    Getting a boss down is a process of progression.

    One you control. The other you don't.
    (2)

  6. #6
    Player
    Duuude007's Avatar
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    Duuude Bismarck
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    Hyperion
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    Armorer Lv 80
    Quote Originally Posted by Kabooa View Post
    It really isn't.

    Getting the Atma is a progression.

    Getting a specific boss drop to fall in your lap is a progression.

    Neither you fully control.
    Now this I can agree with. Fixed again.
    (1)

  7. #7
    Player

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    I got my last two yesterday. No happiness or whatsover, just thank god and good riddance
    (1)

  8. #8
    Player
    krazyrs's Avatar
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    Character
    Krazy Kat
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    Hyperion
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    Marauder Lv 60
    u dont have to compare the atma grind to get your relic progress to ffxi
    you could use ffx/ffx-2/ffxii/ffxiii/ffxiii-2/ffxiii-3
    its kinda their thing

    there's also t5/t9/sol/levi weapons u can try your luck vs rng as well
    (0)

  9. #9
    Player
    Kabooa's Avatar
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    Character
    Jace Ossura
    World
    Gilgamesh
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    Goldsmith Lv 100
    Okay.

    I think we need to clear up a few things here.

    You are lumping -everyone- into one camp of "Oh they just want to have the relic weapon spoonfed to them." Let's reverse the situation. What if you were told "If you like sitting there for hours on end, repeating the same droll task over and over, and doing something that has no creativity, no engagement, and the only chance of failure is -literally- running against a time constraint and mechanical limitations (Like soloing a Stoneskin boss on a server's off-time? Good luck killing that if you're not a monk.), then you're a simpleton with no cultured taste or self respect."?

    People -like- the Atma for different reasons. And none of the reasons mentioned are because it's a challenge and reflective of their ability as a player.

    That said, people -don't like- the Atma for different reasons. And the one reason everyone latches on to when they come on to these forums is that "Oh they're entitled."

    No. No no no no.

    I (maybe others) don't like it because it is uninteresting and lazy game design. It is the very definition of the game many of us are trying to get away from. It is Warcraft in its worst form; The droll, repetitive tasks to get a piece of shiney gear. There's no sense of accomplishment, no sense of overcoming a challenge. "The challenge is patience!" No, no thanks. I spend enough of my patience on a daily basis doing things that -aren't supposed to be fun-.

    When I log on to the game, I want a challenge. I want fun. I don't want to sit around doing what is literally the least entertaining thing about the game (Fates) until the magical dice roll and say "Yaaaaay, you're a winner!". And then afterwards? After you get all 12? Well it doesn't change. The dice are replaced with a ten-gallon tank that you need to fill with a teacup. Over and over again.

    When it's full? They give you another tank, and a crappy generic brand oatmeal bar. And you do it again. Do it 9 times and you get a slightly less crappy brand name oatmeal bar.

    Is that a casual mindset? What is a casual, entitled mindset? I would rather wipe all day on some ludicrously stupid and difficult encounter with no end in sight than deal with the Atma and the Fates.

    This isn't a 'harder' relic quest. It is verging on the "Requires a maximum of two brain cells bumping into each other to complete" section of difficulty. You see someone with an Atma or an Animas, and you don't think "Wow, he must have been able to find 7 other people to take down GilgaOdinShivaAnimasRamuhFrit" or "He got carried".

    You think "Wow, he got through the Atma -and- the Myth grind. [Insert subsequent thought here]" (For me, that tends to be "Lucky sod.")

    I give the equivalent of 0 mother-licking !@#%s about the power of the item. The glow isn't worth the headache that doing Fates brings on, let alone doing Fates for an ultimately indeterminate amount of time. I'd rather kill a boss or make it myself. I'd rather -get the equipment by overcoming an actual challenge to my playing ability-.

    "If I do this long enough, I should get something for it." is no less a ridiculous or entitled thought process than "If I do this well enough, I should get something for it."
    (11)
    Last edited by Kabooa; 05-12-2014 at 02:06 AM.

  10. #10
    Player
    Vesuvias's Avatar
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    Nov 2013
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    Xel'enfer Trellvani
    World
    Balmung
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    Dark Knight Lv 85
    Quote Originally Posted by Kabooa View Post
    -snip-
    Amen to that. you have said everything I have been trying to say in this thread and then some. maybe now the defenders of this moronic quest will finally understand.... i hope....
    (1)

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