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  1. #11
    Player
    EinherjarLucian's Avatar
    Join Date
    Apr 2013
    Location
    Seattle
    Posts
    151
    Character
    Chalyss Hearthglenne
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sapphic View Post
    I wouldn't be surprised if some complaining are those who paid merc groups to get their relic in the first place. Now they have to put some time into acquiring it and not just throwing gil at others to do it for them, they don't like it XD

    Some is not all before any jump to that conclusion.
    It really comes down to two things:
    1) Beating your head on actual challenging content is fun. Trying to beat Titan HM, the EX content, BCoB... That is fun.
    2) Beating your head on low-level FATE content and the RNG is NOT challenging and NOT fun. Not even sure how it's remotely supposed to be fun.

    All the steps of gearing up for your Relic and Zenith were fun. You had challenges and a bit of grinding, but it all fit smoothly together, and flowed well, with a good story to boot.

    Obtaining your Atma weapon is the exact polar opposite of that. Running around from spot to spot on the map, fighting under-leveled content over and over and over again for no reward other than maybe you hit the magic RNG win? How is that fun? Why should improving your character not be fun? I can't even use FATE grinding for Atmas as a means to also level my lower-level classes, because you must have your Zenith weapon equipped. There's no benefit other than maybe a couple dozen seals per attempt and maybe some Exp for your companion if you remember to have it out.

    How is it challenging? How is it work? Work is trying to learn a fight. Work is getting teamwork down to defeat a hard boss fight. Work is not running to a FATE and mashing 1 and 2 until you win. That's tedium. Time does not equal work.
    (5)
    Last edited by EinherjarLucian; 05-26-2014 at 04:00 PM. Reason: Adding rest of the post