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  1. #71
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lillia View Post
    snip


    That why i enjoy FFXIV not only did FFXI had all the issue you said. But the fact that there was rules set by the players. Point system and even bidding where you waste said point to win a item then hope it drop from a mob that week. If it did not you would do it again next time. I just could not stand the low 1-30% drop system for most item in ffxi i enjoy the hell out of it and i would still say COP was the best storyline enjoy the endgame. But once you play FFXIV and all you do is memorize and dps check it's pretty simple.

    So ya i take memorize mobs move which only happen every % of HP 80,50,30 or w/e they set it too with a guarantee 2 random item with a simple set rule by the party of main/sub. So even if there someone else with the same job in your party you can gear up 2 jobs within a few months. That what i did for 1-5 coil and that what i going to do again for 6-9 and most coil gear is not the best so i get a 100% guarantee i getting gear by buying it with tomes.
    (0)
    Last edited by Zenaku; 05-03-2014 at 12:04 AM.
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  2. #72
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lillia View Post
    Then you find out someone didn't learn the Stun skill from drk on rdm because you had to manually learn skills on there. Some being store bought, others being drops that could be bought on MB for pretty high prices depending on the spell and varying on server of course. Sometimes there were cases with preferred subjobs not being open or not high enough too. >.>; (Lets not even get into skill levels that were low.)
    All that stuff you mentioned I find fun and enjoy doing though. Leveling subjobs to improve your versatility, having things to look forward to buying on auction house, certain skills needed or makes battles easier, etc. FFXIV right not is pretty bland and rigid. Just look at gear like say for whm. The secondary stats don't matter much at all and there's nothing unique about them. There's nothing to look forward to except gear that add more of the plain stats.

    Quote Originally Posted by Gormogon View Post
    A Healer's LB is instant compared to a damage LB that takes time to execute. It's safer to pop a Healer LB especially now that res has an immunity timer.
    Doesn't matter if they are instant or not when DD lbs are the best route to go due to all the DPS checks.
    (0)
    Last edited by Doo; 05-03-2014 at 12:10 AM.

  3. #73
    Player
    Spyrit's Avatar
    Join Date
    Aug 2013
    Posts
    159
    Character
    Spyrit Moon
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    I love how people simplified battles in ffxi, first consider this in order to deal damage in ffxi you had to memorize this


    http://www.wilddragonchase.com/ffxi/NewSkillchain1.png for the readable version. The complexity from battles was not always in the battles, rather the complexity came from combat. And to date I still believe this was the best way to do combat in a mmo.
    (2)
    Last edited by Spyrit; 05-03-2014 at 12:14 AM.

  4. #74
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Doo View Post
    All that stuff you mentioned I find fun and enjoy doing though. Leveling subjobs to improve your versatility, having things to look forward to buying on auction house, certain skills needed or makes battles easier, etc. FFXIV right not is pretty bland and rigid. Just look at gear like say for whm. The secondary stats don't matter much at all and there's nothing unique about them. There's nothing to look forward to except gear that add more of the plain stats.
    I agree, a lot more is straightforward here and jobs aren't as flexible as a dps class being able to tank because one skill/spell avoids dmg. :x

    I also agree some of it was quite enjoyable but I do like FFXIV and some of it's straightforward ways as well.

    I like that I don't have to spend hours collecting 200 necklaces or 100 ores to get a single spell... I mean back then it was fun but now? I can't really find the hours to spend like that so I rather be bland and straightforward, using some of my hours than to use a ton of hours to get anywhere really.

    I also didn't like feeling the need to subjob a certain job to do endgame because that was the more common method but thats a different topic and a rather more personal feelers subject there that I won't get into.

    (Yeah I know theres 'one path' normally for healers and other classes but least you could go 30 vit w/ all mind gear or hybrid sch/smn bonus stats with gear you need.)
    :/


    Edit: Nope I won't say then quit the game if ffxiv is bland btw, I personally feel we are having a friendly debate on different views about two different games and well you like one more than the other. (Just felt like pointing that out seeing the more likely comment would be "then go back to ffxi if you like it so much" or something like that?) I really respect your opinions and personal feelings, I just see it a bit differently is all.
    (0)
    Last edited by Lillia; 05-03-2014 at 12:47 AM.

  5. #75
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Doo View Post
    Doesn't matter if they are instant or not when DD lbs are the best route to go due to all the DPS checks.
    It does matter. Also DPS LB is the "optimal" alternative doesn't mean you're forced to do it every time.

    It's like telling me you can't do brayflox hardmode speed runs with a summoner in the party.

    Quote Originally Posted by Spyrit View Post
    in ffxi you had to memorize this.
    Not hard to do especially with how slow FFXI's battle system was.

    You just need to memorize the portion that matters to you and how it applies to the party you're in.
    Print and pin it to a wall nearby
    Macroing it in
    Someone with good memory directing people when to do their part over a VoIP

    Not anywhere near as difficult as having to react on a moments notice. You can be told to expect it but sometimes even that isn't enough.
    (0)

  6. #76
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gormogon View Post
    It does matter. Also DPS LB is the "optimal" alternative doesn't mean you're forced to do it every time.

    Come on guy, you play this game too. How often do you even have LB3 up for healer to save everyone? Besides Garuda and Titan, hardly ever. If you do use healer LB3, then pretty much you're just messing around and made your party have to spend gil for repairs
    Quote Originally Posted by Lillia View Post

    I like that I don't have to spend hours collecting 200 necklaces or 100 ores to get a single spell... I mean back then it was fun but now? I can't really find the hours to spend like that so I rather be bland and straightforward, using some of my hours than to use a ton of hours to get anywhere really.
    You're not doing anything different in this game. You're grinding dungeons to farm myths/soldiery/etc. You're grinding Fates for Atma. MMO's will have grind regardless of what type because new content will never be released fast enough to satisfy the player base and the only way to keep players playing is to create time sinks. So it just becomes whether the time sink is fun to you or not. You get items faster in FFXIV but the items you usually get becomes outdated in less than a day or week. Kill Garuda bland weapon drops, then next kill Ifrit replaced the bland Gar weapon with the bland Ifrit weapon. You can skip like 10 levels or so of gear while leveling up and heck you don't even need to get your AF armor.

    Grind isn't what FFXI fans are asking for anyways. It's more diversity and complexity. Everyone in FFXIV basically has the same gear and same rotations.
    (1)
    Last edited by Doo; 05-03-2014 at 06:18 AM.

  7. #77
    Player
    Linadae's Avatar
    Join Date
    Jan 2013
    Posts
    568
    Character
    Dracyn Navarre
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Spyrit View Post
    I love how people simplified battles in ffxi, first consider this in order to deal damage in ffxi you had to memorize this


    http://www.wilddragonchase.com/ffxi/NewSkillchain1.png for the readable version. The complexity from battles was not always in the battles, rather the complexity came from combat. And to date I still believe this was the best way to do combat in a mmo.
    Unfortunately no one's actually used it seriously since 2005 or earlier. I started playing in '06 and when asked about skill chains, I was told to "Just go." When I got to Sky, I was again told, "Just go." It was a fun mechanic the few times I did get to use it but it was quickly abandoned for the spam method. Except for the career sam's who'd have their special macro for when they 2 hour.
    (2)
    No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!

  8. #78
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Linadae View Post
    Unfortunately no one's actually used it seriously since 2005 or earlier. I started playing in '06 and when asked about skill chains, I was told to "Just go." When I got to Sky, I was again told, "Just go." It was a fun mechanic the few times I did get to use it but it was quickly abandoned for the spam method. Except for the career sam's who'd have their special macro for when they 2 hour.
    I did it still in '07. At least in sky. Double light skillchain can do 2k-5k extra damage, then add the damage from the magic bursts to that. Of course, we had a lot of mages in our LS.

    Then in the 30-40s you had THF SATA Viper Bite and close a distortion, with MB on that, it could take up to 75% of the mobs life.

    Think it was used heavily on Wyrms also.
    (0)

  9. #79
    Player
    Yurimi's Avatar
    Join Date
    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Linadae View Post
    Unfortunately no one's actually used it seriously since 2005 or earlier. I started playing in '06 and when asked about skill chains, I was told to "Just go." When I got to Sky, I was again told, "Just go." It was a fun mechanic the few times I did get to use it but it was quickly abandoned for the spam method. Except for the career sam's who'd have their special macro for when they 2 hour.
    it was still being used as recently as 2014 with the release of the mob Kurma when it first came out the most effective way to kill it was to use a skillchain magic burst combo.
    (0)

  10. #80
    Player
    Gextiv's Avatar
    Join Date
    Jan 2014
    Posts
    318
    Character
    Ukaei Ukaei
    World
    Leviathan
    Main Class
    Gladiator Lv 52
    Well, the role you play will dictate how much you need to memorize a fight. (e.g. EXTREME, HM, etc.)

    For an example, trying going in blind as a tank in TITAN EXTREME.. I guarantee you won't have a good time.

    So yeah, you should probably work on memorizing fights , according to the job you play.
    (0)
    PS3 limitations

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