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  1. #1
    Player
    Spyrit's Avatar
    Join Date
    Aug 2013
    Posts
    159
    Character
    Spyrit Moon
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    I love how people simplified battles in ffxi, first consider this in order to deal damage in ffxi you had to memorize this


    http://www.wilddragonchase.com/ffxi/NewSkillchain1.png for the readable version. The complexity from battles was not always in the battles, rather the complexity came from combat. And to date I still believe this was the best way to do combat in a mmo.
    (2)
    Last edited by Spyrit; 05-03-2014 at 12:14 AM.

  2. #2
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Doo View Post
    Doesn't matter if they are instant or not when DD lbs are the best route to go due to all the DPS checks.
    It does matter. Also DPS LB is the "optimal" alternative doesn't mean you're forced to do it every time.

    It's like telling me you can't do brayflox hardmode speed runs with a summoner in the party.

    Quote Originally Posted by Spyrit View Post
    in ffxi you had to memorize this.
    Not hard to do especially with how slow FFXI's battle system was.

    You just need to memorize the portion that matters to you and how it applies to the party you're in.
    Print and pin it to a wall nearby
    Macroing it in
    Someone with good memory directing people when to do their part over a VoIP

    Not anywhere near as difficult as having to react on a moments notice. You can be told to expect it but sometimes even that isn't enough.
    (0)

  3. #3
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gormogon View Post
    It does matter. Also DPS LB is the "optimal" alternative doesn't mean you're forced to do it every time.

    Come on guy, you play this game too. How often do you even have LB3 up for healer to save everyone? Besides Garuda and Titan, hardly ever. If you do use healer LB3, then pretty much you're just messing around and made your party have to spend gil for repairs
    Quote Originally Posted by Lillia View Post

    I like that I don't have to spend hours collecting 200 necklaces or 100 ores to get a single spell... I mean back then it was fun but now? I can't really find the hours to spend like that so I rather be bland and straightforward, using some of my hours than to use a ton of hours to get anywhere really.
    You're not doing anything different in this game. You're grinding dungeons to farm myths/soldiery/etc. You're grinding Fates for Atma. MMO's will have grind regardless of what type because new content will never be released fast enough to satisfy the player base and the only way to keep players playing is to create time sinks. So it just becomes whether the time sink is fun to you or not. You get items faster in FFXIV but the items you usually get becomes outdated in less than a day or week. Kill Garuda bland weapon drops, then next kill Ifrit replaced the bland Gar weapon with the bland Ifrit weapon. You can skip like 10 levels or so of gear while leveling up and heck you don't even need to get your AF armor.

    Grind isn't what FFXI fans are asking for anyways. It's more diversity and complexity. Everyone in FFXIV basically has the same gear and same rotations.
    (1)
    Last edited by Doo; 05-03-2014 at 06:18 AM.

  4. #4
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Doo View Post
    Come on guy, you play this game too. How often do you even have LB3 up for healer to save everyone?
    More than many in Turn 1 and Levi EX.
    (1)

  5. #5
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Doo View Post
    -snip-
    I don't just farm all day like others might do, I don't even do my beastmen quests let alone roulette everyday. I mostly run around, take screenies of areas and certain aspects of some spots I may find, craft, fish, gather, garden, sell stuff, go around to see my friends, talk to them, etc. I still have things to level and meld tbh so just capping via farms isn't my sole interest as a player. .-. (Yes all of that is fun to me and I am not Atma farming, don't need it anymore.)

    There was more that I was gonna say but I found that I could careless to argue opinions here, why not just agree you like certain things about FFXI and just agree that some people do like FFXIV, how it is and how it takes less time for some stuff as well? By the way, Idc if you say gear is replaced because tbh, while FFXI has had over 3 expansions, FFXIV has had none yet. It's way too soon to say anything other than whats based off of two much needed patches, which had some content that should of been in game from launch or soon after. (CT, DF Chimera and Hydra etc.) :/

    (Yes, I will still feel like there are downfalls in FFXI just as you feel there are downfalls in FFXIV. But lets just agree to disagree and leave it at that like adults?)
    (2)
    Last edited by Lillia; 05-04-2014 at 12:55 PM.

  6. #6
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gormogon View Post
    More than many in Turn 1 and Levi EX.
    Maybe believable if you got bad parties often but if they were that bad then your lb wouldn't of matter since your party would lack the dps to do it.

    Quote Originally Posted by Lillia View Post
    I don't just farm all day like others might do, I don't even do my beastmen quests let alone roulette everyday. I mostly run around, take screenies of areas and certain aspects of some spots I may find, craft, fish, gather, garden, sell stuff, go around to see my friends, talk to them, etc.

    (Yes, I will still feel like there are downfalls in FFXI just as you feel there are downfalls in FFXIV. But lets just agree to disagree and leave it at that like adults?)
    You can do that stuff in FFXI as well as most mmos. You don't have to just grind necklaces all day. Can agree to disagree any time. You replied to me first and I clarify my pov. I can still enjoy FFXIV even though I feel it's flawed like how I can enjoy Dragon Age 2 and FF13 even though I felt the previous is better.
    (1)
    Last edited by Doo; 05-04-2014 at 03:14 PM.

  7. #7
    Player
    Linadae's Avatar
    Join Date
    Jan 2013
    Posts
    568
    Character
    Dracyn Navarre
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Spyrit View Post
    I love how people simplified battles in ffxi, first consider this in order to deal damage in ffxi you had to memorize this


    http://www.wilddragonchase.com/ffxi/NewSkillchain1.png for the readable version. The complexity from battles was not always in the battles, rather the complexity came from combat. And to date I still believe this was the best way to do combat in a mmo.
    Unfortunately no one's actually used it seriously since 2005 or earlier. I started playing in '06 and when asked about skill chains, I was told to "Just go." When I got to Sky, I was again told, "Just go." It was a fun mechanic the few times I did get to use it but it was quickly abandoned for the spam method. Except for the career sam's who'd have their special macro for when they 2 hour.
    (2)
    No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!

  8. #8
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Linadae View Post
    Unfortunately no one's actually used it seriously since 2005 or earlier. I started playing in '06 and when asked about skill chains, I was told to "Just go." When I got to Sky, I was again told, "Just go." It was a fun mechanic the few times I did get to use it but it was quickly abandoned for the spam method. Except for the career sam's who'd have their special macro for when they 2 hour.
    I did it still in '07. At least in sky. Double light skillchain can do 2k-5k extra damage, then add the damage from the magic bursts to that. Of course, we had a lot of mages in our LS.

    Then in the 30-40s you had THF SATA Viper Bite and close a distortion, with MB on that, it could take up to 75% of the mobs life.

    Think it was used heavily on Wyrms also.
    (0)

  9. #9
    Player
    Yurimi's Avatar
    Join Date
    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Linadae View Post
    Unfortunately no one's actually used it seriously since 2005 or earlier. I started playing in '06 and when asked about skill chains, I was told to "Just go." When I got to Sky, I was again told, "Just go." It was a fun mechanic the few times I did get to use it but it was quickly abandoned for the spam method. Except for the career sam's who'd have their special macro for when they 2 hour.
    it was still being used as recently as 2014 with the release of the mob Kurma when it first came out the most effective way to kill it was to use a skillchain magic burst combo.
    (0)

  10. #10
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Spyrit View Post
    I love how people simplified battles in ffxi, first consider this in order to deal damage in ffxi you had to memorize this


    http://www.wilddragonchase.com/ffxi/NewSkillchain1.png for the readable version. The complexity from battles was not always in the battles, rather the complexity came from combat. And to date I still believe this was the best way to do combat in a mmo.
    You're ignoring the glacially slow pace of the XI combat system and complete lack of skill involved. Melee literally just waited until 100% TP and then popped one weaponskill. Rinse and repeat. Mages often had just a couple of spells to cast.

    Skillchains were rarely used past a point unless you were a SAM or BLU (when it's just learning how to do two attacks in a row).
    (1)

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