Quote Originally Posted by Kitru View Post
WAR is all about using the tools you've got actively whereas PLD is more about holding on to them until they're absolutely required. .
People say this a lot and they are always wrong. Paladins rotate cooldowns throughout the entire fight. There is no point in time outside of Tank Kill mechanics on turn 9 where you absolutely must save a cooldown to survive. And even then you can mitigate them by swapping tanks halfway through Claw and swapping after Ravensbeak.

I have never had to 'save' a cooldown until it's required on a boss (again outside of turn 9). You use them based on the situation you're in while taking into consideration your incoming damage, your raid's incoming unavoidable damage, and your healer's mana and throughput with movement requirements. There is nothing required about popping Rampart/Awareness when the first Deathdancer spawns on turn 7 to smooth out my incoming damage, but it is very helpful to ensure that my incoming damage is both smooth and efficiently mitigated while healers are handling healing two targets at once, as an example.