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  1. #1
    Player
    Zeral's Avatar
    Join Date
    Dec 2013
    Posts
    18
    Character
    Kaz Lyhart
    World
    Tonberry
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kitru View Post
    WAR is no more a one-trick pony than PLD is. If you want to call WAR a one-trick pony because of IB, it's just as apt to call PLD a one-trick pony because of HG because that's the only real unique tanking advantage that they bring (they bring the utility of silence and chainstun capability, but WAR brings a helluva lot more damage than PLD, neither of which is valued for their primary purpose of survival).
    The reason why I say WAR is a 1 trick pony is cause they arnt as effcient with other things.
    PLD are generally better from personal experience cause on WAR, you can't generate berserk stacks while spamming overpower while PLD has an unlimited resource in terms of flash and riot blade without breaking the combo.
    10% debuff isnt going to save anybody's life whatsoever, even if apply 24/7, its useless on short bursts such as the 3 ads on T7 for example nor productive to use it on every single mob things 5+ ads such as T4.
    Turning on and off defiance isnt as efficient when tank swapping compared to sword/shield oath and you wont lose stack.
    So while warrior has to use a spell to infuriate or turn it back on right before swtiching, PLD has access to an extra skill spiritswithin and scorn anytime they want while Warrior can only pick 1 from the lot and wait 20 secs to use another.

    Trust me, I ENJOY playing warrior but know the limitations compared to PLD.
    PLD isnt just for hallow ground, they have 20% dmg reduction 24/7 regardless of the number of ads+rotating cd and the etra hp is useless cause there arnt that many 1 shot kill abilities.
    using a warrior always puts a healer on edge when you just 'suddenly spike to 10% hp while picking up ads".
    Quote Originally Posted by juniglee View Post

    The only reason this happens is because for contents that do need a PLD, it involves chain stunning - this is something Warrior (and any other class in the game for that matter) cannot do. Paladins' real value for that slot is because they have an on-demand/instant GCD stun. Something no other class in this game has (the closest would be White Mage with spammable Holy, but they do not have a traited 6 seconds stun, and the skill requires 3 seconds before it goes off). You can bet that if Dragoons or Monks were able to chain stun, Paladins wouldn't hold the same value in parties it does now. This is more of a mechanics issue. Paladins are no better than Warriors for any content that does not involve chain stunning, nor to say Warriors are any better than Paladins.

    The only reason I made the switch for my static is so that we don't have to lot on the same set of loot (2 people lotting against a Blade and a Shield, and nobody lotting against an Axe), and for building the Limit Break bar a little easier. You may argue its needlessness, but the Strength debuff from Rage of Halone does not stack, whereas with a 1 WAR/1 PLD combo, you can have both the Strength and Damage debuff from Rage of Halone/Storm's Path up on a single boss.
    Stun isnt needed on T7 and all I can say is its a pain using a warrior even though I cleared it as 1.
    When picking up ads, the healer always has to be on their toes, cause you're going to just take SO much damage unexpectedly even with vengence.
    Only advantage I can think of for warrior is steel cyclone while having the voice debuff right as ads spawn... but thats it.

    I thought war/PLD would build LB bar faster too, but in T6, it never reached 3 bars.
    With 2 PLD it was like 2bars and 80%, so we told 1 PLD to swtich to war, no difference.
    Couldnt get 3 LB bars on super slug regardless, your dps is either too high or too low to get the LB bars.
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    Last edited by Zeral; 05-03-2014 at 06:39 AM.

  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zeral View Post
    PLD are generally better from personal experience cause on WAR, you can't generate berserk stacks while spamming overpower while PLD has an unlimited resource in terms of flash and riot blade without breaking the combo.
    And if you're spamming Overpower on a WAR, you're doing it wrong. A PLD has to spam Flash to keep AoE aggro; a WAR just throws 2-3 Overpowers and can go into ST rotation.

    10% debuff isnt going to save anybody's life whatsoever, even if apply 24/7, its useless on short bursts such as the 3 ads on T7 for example nor productive to use it on every single mob things 5+ ads such as T4.
    The 10% debuff is going to do a helluva lot more than the RoH debuff, which is what it's compared to. You're not *supposed* to apply it to everything, just the biggest thing.

    Trust me, I ENJOY playing warrior but know the limitations compared to PLD.
    PLD isnt just for hallow ground, they have 20% dmg reduction 24/7 regardless of the number of ads+rotating cd and the etra hp is useless cause there arnt that many 1 shot kill abilities.
    using a warrior always puts a healer on edge when you just 'suddenly spike to 10% hp while picking up ads".
    You obviously don't actually know how to play a WAR *well*, nor are you particularly knowledgeable about math. There is no practical difference between 20% DR and 25% +hp and 25% +healing. The only "advantage" that PLD has is in increased healing efficiency, though WAR easily makes up for that with its own self heals.

    You can talk about WAR being a one-trick pony or your personal experience with WAR supporting it, but your personal experience means next to nothing when you don't even play WAR *well*. A poorly played WAR that's played like a PLD is obviously going to seem like a one-trick pony that can't perform as well in every other situation compared to a PLD. A *properly* played WAR is going to be able to perform just as well as a PLD in a vast majority of situations with the minor variations that I pointed out earlier.
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  3. #3
    Player
    Zeral's Avatar
    Join Date
    Dec 2013
    Posts
    18
    Character
    Kaz Lyhart
    World
    Tonberry
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kitru View Post
    And if you're spamming Overpower on a WAR, you're doing it wrong. A PLD has to spam Flash to keep AoE aggro; a WAR just throws 2-3 Overpowers and can go into ST rotation.
    I alreayd do the thinges you say but that was just a dumb down version.
    Dont just shoot me and call others bad cause of it, I play any depending on mood.
    Was just saying hte OP can save himself a week of lvling another char when he could look at hte game from a different perspective such as healer/DPS.
    Knowing the fight from all perspective is better than playing the same role all over again for the same fights.
    He can clear all content as PLD, why level a warrior and do the exact same thing all over again...
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