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  1. #1
    Player
    Vallhallix's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    206
    Character
    Urdnot Rekt
    World
    Midgardsormr
    Main Class
    Summoner Lv 80
    I was under the impression even the bad blms should have high dps. It is basically the easiest class in the game....well until you have to move alot.
    (0)

  2. #2
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Vallhallix View Post
    It is basically the easiest class in the game....well until you have to move alot.
    so like... almost every boss fight in the game...

    also, regardless of how easy the class may seem, it still doesn't come close to MNK, DRG or SMN on single targets in ideal conditions. A lot of the bad numbers come from limits in the class, which is why its getting a buff.
    (1)

  3. #3
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NyneAlexander View Post
    it still doesn't come close to MNK, DRG or SMN on single targets in ideal conditions.
    Just like how those 3 jobs don't come close to BLM's number in groups of 5 mobs or more? Makes sense....
    (0)

  4. #4
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Lemon8or View Post
    Just like how those 3 jobs don't come close to BLM's number in groups of 5 mobs or more? Makes sense....
    outside of speed runs, and T4, when is this even an issue?
    (0)

  5. #5
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vallhallix View Post
    I was under the impression even the bad blms should have high dps. It is basically the easiest class in the game....well until you have to move alot.
    It is the hardest class in term of keeping your casts. That's where you see good and bad BLMs
    (0)

  6. #6
    Player
    Friske's Avatar
    Join Date
    Oct 2013
    Posts
    85
    Character
    Emoni Lannis
    World
    Odin
    Main Class
    Scholar Lv 100
    Your rotation looks good for single target, but I'll give you some general tips to maximise dps. I'll also base these tips around Leviathan which I guess is the fight you're struggling at for dps.
    1) Always be casting a spell.
    Use manawall or manaward if you have to, but to squeeze as much dps out as possible you have to constantly be casting. Try not to move when you don't have a proc and only move when it is absolutely necessary (life or death). I find that saving firestarter and thundercloud procs for when you have to move increases dps significantly.

    2) Flare's potential.
    Flare does incredible damage when used correctly (yeah, in single target too) and works very well with bosses that have downtime. I've used flare in situations where you know the boss will go invincible for a set duration, an example would be Leviathan. Swiftcasting flare before leviathan dives into the water will boost your dps by a huge amount, but to do this you would have to get your timings right and that could take some practise. But like any other fight, practise makes perfect.

    3) Aetherial Manipulation
    This spell is pretty good for moving long distances especially if you've macroed it into a mouseover skill. But for leviathan, I've found it incredibly useful in reducing downtime when using it while leviathan does its 'body slam' forcing everyone to slide down the platform. Using A.M. on a person while leviathan slams down onto the platform eliminates the sliding animation so you have more time to dps the boss. Generally, it's a very good skill both reducing the need to move and therefore improve uptime.
    (0)