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  1. #1
    Player
    Legionius's Avatar
    Join Date
    Mar 2014
    Posts
    55
    Character
    Legion Lothbrok
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Felis View Post
    "Ok, guys, we do plan x here. It is the easiest and fastest way. All DPS change to BLM to kill the trash mobs with some AoE. Then at the endboss back to melee except to DRG for focused damage. If you are not ok wih it, you get vote-kicked"

    People already force speedrun to the others in a DF party. This would be also forced to the other players in the DF.
    The odds of that vote kick passing in DF if someone is trying to help the party are extremely slim. If you actually think people are going to have the power to tell people what to or how to play in a random environment, I suggest you get a Catscan immediately. People already don't listen to anything they don't want to hear.
    (2)

  2. #2
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Legionius View Post
    The odds of that vote kick passing in DF if someone is trying to help the party are extremely slim. If you actually think people are going to have the power to tell people what to or how to play in a random environment, I suggest you get a Catscan immediately. People already don't listen to anything they don't want to hear.
    Whether they have the power to actually make it go through, won't change the fact they can - and someone inevitably will - attempt it. And even if the other three players are totally fine people, they're gonna be walking out with a negative impression of the others, because people naturally remember negative experiences more than positive ones.

    This isn't to say the system can't be done, but it all has to be considered carefully. We got Vote Kick to deal with jerk players or AFKs; but it was weakly implemented with no real 'punishment', so people go "okay I'm out kick me or I'll just sit here AFK". Which then became a problem that creates negative experiences.

    MMOs - RPG or otherwise - can live or die based on the community they have. More specifically, the perceptions of that community. People don't like playing a game if they have to play with other people and their experience is that other people are jerks; even if it's only 1 in 10 or 1 in 20 players they play with that are jerks, they're going to be the ones remembered and it feels like a larger problem. Establish that "the community is kinda crappy" to someone, and those players stand out even more.

    And then those players quit.

    Quote Originally Posted by Ddmk View Post
    Ok it's easy
    A. You can only change to needed class/class who left
    B.a player has to volunteer to change
    C.others vote on change
    D.cant change while loot is open
    This, for instance, is a much more thurough variant addressing concerns that have been brought up.
    (0)
    Last edited by Garlyle; 05-02-2014 at 06:19 PM.