This and hybrid classes/people with healer or tank alts end up getting screwed in the process. zIt stops being "i get to play the class i want" and becomes "I have to play the class this group/raid needs".The abuse potential is too high.
It would end up with healers that want to switch to DPS and use cross class abilities to heal the group so the run will go quicker.
Eventually it will be expected for the healer to do this and for the tank to be overheated to accommodate the gimp healing.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
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