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  1. #21
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    They simply need to make it so that in progress instances are prioritized over fresh ones. I can't fathom why this isn't the case yet :/
    (3)

  2. #22
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    In short, 1.0 class stacking should come again
    Kill trash mobs with all dps as BLM, switch to MNK at the endboss. Keep out of party if you don't have BLM or MNK.
    (0)
    Last edited by Felis; 05-02-2014 at 01:58 AM.

  3. #23
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jinko View Post
    How can it be abused if people are suggesting a vote option.
    Search forums for "Vote Kick" and "Vote Abandon" and all the problems that have arisen there..
    (2)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  4. #24
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by AiChyan View Post
    They simply need to make it so that in progress instances are prioritized over fresh ones. I can't fathom why this isn't the case yet :/
    Cannot "like" this enough! I've had a few runs where we lost a member, and I dropped to requeue as the missing job, but only fresh runs were coming up


    Sure, this has the potential to give instant satisfaction to all those pesky tanks/healers who constantly withdraw looking for an in-progress run, but on the flip side, the rest of us wouldn't have to deal with the constant withdrawals. Win-win?
    (1)
    Last edited by Skivvy; 05-02-2014 at 02:00 AM.

  5. #25
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Felis View Post
    In short, 1.0 class stacking should come again
    Kill trash mobs with all dps als BLM, switch to MNK at the endboss. Keep out of party if you don't have BLM or MNK.
    Personally I think this is an entirely acceptable way of playing the game. In fact, it will fully utilize the Armory system.
    - The "Need" function can be locked to the job you first enter with.
    (1)

  6. #26
    Player
    MithrasInvictus's Avatar
    Join Date
    Nov 2011
    Posts
    293
    Character
    Mithras Invictus
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Being able to change battle classes should not be an option. We ought to be able to change to a crafting class for emergency repairs, however. That wouldn't affect the dungeon progress, and would be quite handy.
    (0)
    When the world was young, the Sun bestowed upon me his crown; always will I light your darkest hour.

  7. #27
    Player
    Gnova's Avatar
    Join Date
    Apr 2014
    Posts
    135
    Character
    Karma Kultist
    World
    Jenova
    Main Class
    Conjurer Lv 50
    I've dealt with this mechanic in DCUO.
    Someone queues as a tank or healer to get a quick instance pop and then switches to dps.
    More often than not one of the dps then agree to switch to heals rather than wait even longer for another healer.
    The abuser gets a fast queue time and makes someone who has waited patiently to play as DPS switch to something they didn't want to play.

    If someone was to do this three or four times before not getting kicked they would still get a group much quicker as a dps.

    Everyone should realize in 2014 that if a MMO mechanic can be abused/exploited it will.
    (2)

  8. #28
    Player
    Gnova's Avatar
    Join Date
    Apr 2014
    Posts
    135
    Character
    Karma Kultist
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by tymora View Post
    Personally I think this is an entirely acceptable way of playing the game. In fact, it will fully utilize the Armory system.
    - The "Need" function can be locked to the job you first enter with.
    You can't balance content with that playstyle.
    Either you assume everyone had multiple jobs leveled and then make it impossible for groups filled with single job players or you make it ridiculously easy for groups that do job switches.
    (0)

  9. #29
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Daenerys_Sedai View Post
    Search forums for "Vote Kick" and "Vote Abandon" and all the problems that have arisen there..
    These are completely different though. It's like comparing apples to oranges. Job change would have to be triggered by the person requesting to change, not by someone trying to force another to change. I think Skivvy pretty much nailed it to prevent abuse.

    Quote Originally Posted by Skivvy View Post

    -Only allow a job change when a member is missing
    -Make the party vote to approve the change
    -Don't allow a job change when there is loot on the table
    I would adjust the last to encompass all of the same logic used to determine when vote kicking is locked, but this would prevent the vast majority of potential abuses.
    (1)

  10. #30
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by L-D-Omlette View Post
    These are completely different though. It's like comparing apples to oranges. Job change would have to be triggered by the person requesting to change, not by someone trying to force another to change..
    While dissimilar in implementation, the abuse still operates the same in that: you have a group of say 5 FC members who want an individual member to get loot. Whether it's a vote to allow that member to change to said job or to kick someone they don't want getting the loot, they still hold the majority.
    That's not to say that there isn't a solution or workaround, but as we know, solutions usually come after the abuse has run for a few weeks
    (0)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

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