Quote Originally Posted by Reinheart View Post
I like this new idea but at same time feels old method had purpose. But like others said main problem with current (old) system is you have to carry all the damn materials for every damn stuff to repair...

Only if SE found a way to be able to assign a item slot only for mats that doesn't interfere with regular inventory... would of solved all this.. but instead we got this new system which works fine imo... it does help players get rid of all the repair mats.

But... why the hell Dark Matter? LOL
Dark Matter is non-elemental but whats the purpose/reason how does dark matter magically repair damages on your weapon or gear... they better have damn good explanation... since I like stories, quest, history within game.
if we go by any previous FF tittle, including FFXI, every item in the game, be it weapons, armor, regular items has its own lore attached to it, coming from real life history or fantasy. The lore attached to FFXI relic weapons, most items, places, fiends names is incredible