

There are huge differences between crafting demands and repair demands.Did you not read the notes? "Dark matter can be obtained from vendor NPCs, as guildleve rewards, and through gathering."
And even if it "easily obtainable" it's like saying shard crystals are going to be cheap because it's simply easily obtainable. Only problem is you've left demand out of the equation.
Since this item, dark matter, is going to repair a HUGE range of items, it will create a HUGE demand for it. Oppose to what a Maple Plank CAN repair, which has a small demand for that particular item. If you don't see that the intrinsic value increased from that, and in portion which will also increase its gil value, then I don't know how else to explain it to you.
Maybe this example would help you understand what I'm getting at;
What would happen cost-wise if instead of different elemental crystals for crafting, there was only 1 crystal. Would that crystal cost more than lets say what the current crystals cost now? Maybe yes, if your crystal is one of the low demand ones, but maybe not, if it is one of the extremely high demand ones.
For those who missed the post, I'm comparing what it would have cost now, oppose to what it will cost to repair an item after patch 1.18 via materials vs dark matter.
People only need repair once every 2-3days if they play alot, Demand will be big for sure but not enough to drive the item price insane or empty the market stock.
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