Quote Originally Posted by Munba View Post
It would be more appropriate to have 1 material for every crafting type, if you ask me.
Perhaps, but that would make it 8 repair items total, which isn't that much different from 5 repair items total. Functionally, it's very similar, but having one repair type per craft class might make the immersion crowd happier.

Quote Originally Posted by Munba View Post
A piece of rock to repair a dress it's a bit odd..
It is a bit odd, but whatever, it's a fantasy video game.