I don't know about it. It simplifies the procedure but it's not so neat to have 1 material for all.
It would be more appropriate to have 1 material for every crafting type, if you ask me. A piece of rock to repair a dress it's a bit odd..



I don't know about it. It simplifies the procedure but it's not so neat to have 1 material for all.
It would be more appropriate to have 1 material for every crafting type, if you ask me. A piece of rock to repair a dress it's a bit odd..



Perhaps, but that would make it 8 repair items total, which isn't that much different from 5 repair items total. Functionally, it's very similar, but having one repair type per craft class might make the immersion crowd happier.
It is a bit odd, but whatever, it's a fantasy video game.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
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