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  1. #1
    Player
    AndrewN's Avatar
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    Mar 2011
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    Gridania
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    Justalyne Relboron
    World
    Ragnarok
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    Lancer Lv 50
    Now this is getting stupid. The previous system was fine apart from the whiners complaining about it, but a generic repair material is a ludicrous idea.

    I am increasingly getting depressed about the dumbing down of the game.

  2. #2
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Renta Hamster
    World
    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by AndrewN View Post
    I am increasingly getting depressed about the dumbing down of the game.
    Making players carry around endless amounts of matierials just to repair their gear is redundant and a waste of inventory and database space. This will cut down on both and save players time and frustration. This may be "dumbing down" in your opinion, but the previous way was definitely NOT "smartening up". It was terrible design.
    (47)
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  3. #3
    Player
    Zenaku's Avatar
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    Mar 2011
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    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Making players carry around endless amounts of matierials just to repair their gear is redundant and a waste of inventory and database space. This will cut down on both and save players time and frustration. This may be "dumbing down" in your opinion, but the previous way was definitely NOT "smartening up". It was terrible design.
    Item,Crystal,Mat,Repair item. by adding a new tab in our item list to hold up to 80 room of mats to repair would fix this issue you click on all the item that is for repair and add it to that tab this would still make the repairing item make sense and still make it cool that you repair the item with the item it need repair with.

    But i guess SE was lazy and needed a quick fix lol.
    (6)
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  4. #4
    Player
    SuzakuCMX's Avatar
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    Apr 2011
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    Great Gubal Library
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    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Zenaku View Post
    Item,Crystal,Mat,Repair item. by adding a new tab in our item list to hold up to 80 room of mats to repair would fix this issue you click on all the item that is for repair and add it to that tab this would still make the repairing item make sense and still make it cool that you repair the item with the item it need repair with.

    But i guess SE was lazy and needed a quick fix lol.
    Eh it'd be cool if they had a separate tab for materials but....the only things you carry in your main inventory are equips and mats anyways.
    (0)

  5. #5
    Player
    Rentahamster's Avatar
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    Renta Hamster
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    Gladiator Lv 50
    Quote Originally Posted by Zenaku View Post
    Item,Crystal,Mat,Repair item. by adding a new tab in our item list to hold up to 80 room of mats to repair would fix this issue
    That doesn't fix anything. All you're doing is increasing inventory space to accommodate item bloat and item redundancy. It would cause even more strain on the server since each players' item database has just increased by 80.

    Quote Originally Posted by Zenaku View Post
    you click on all the item that is for repair and add it to that tab this would still make the repairing item make sense and still make it cool that you repair the item with the item it need repair with.
    Functionally, this process achieve the same thing as the dark matter repair process. The subjective opinion that "it makes more sense" is irrelevant to the positive gameplay ramifications of the dark matter process.

    Quote Originally Posted by Zenaku View Post

    But i guess SE was lazy and needed a quick fix lol.
    Just tacking on more inventory space is the lazy fix. Making the decision to consolidate redundant items and provide players with a more convenient and less frustrating way to deal with necessary gameplay elements (which is what "repair" is) is the non-lazy fix.
    (9)
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  6. #6
    Player
    AndrewN's Avatar
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    Mar 2011
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    Gridania
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    Justalyne Relboron
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Making players carry around endless amounts of matierials just to repair their gear is redundant and a waste of inventory and database space. This will cut down on both and save players time and frustration. This may be "dumbing down" in your opinion, but the previous way was definitely NOT "smartening up". It was terrible design.
    There wasn't endless amounts of stuff to repair items, a weaver only needs canvas, velveteen and linen fent to repair 99% of all gear, similarly the other crafting classes require a limited number of items (various spletches for leather, nuggets for blacksmith and squares for armourer). I admit there are a very few items that have something unusual as the repair mat, but there are very few of these.

    And this is dumbing down, how can you even question this? We have gone from a repair mat that has some relation to the item being repaired to a generic 'dark matter'. You may agree with the change but it is still dumbed down.

  7. #7
    Player
    Rentahamster's Avatar
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    Renta Hamster
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by AndrewN View Post
    There wasn't endless amounts of stuff to repair items, a weaver only needs canvas, velveteen and linen fent to repair 99% of all gear, similarly the other crafting classes require a limited number of items (various spletches for leather, nuggets for blacksmith and squares for armourer).
    It all adds up.

    Having so many different repair mats made this scenario:

    "I need repairs but no one in the area has the right mats to fix my stuff"

    much more likely than it should be.

    Quote Originally Posted by AndrewN View Post
    And this is dumbing down, how can you even question this?
    Becaaauuuse:

    Repairing now is a brainless activity that only requires you to have a particular item in your inventory and a prerequisite rank in a specific crafting class.

    Repairing in 1.18 will still be a brainless activity that only requires you to have a particular item in your inventory and a prerequisite rank in a specific crafting class.

    It took little real skill before the patch, and it will take little real skill after the patch. Therefore, not "dumbing down". The "dumbness" is staying constant.
    (17)
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  8. #8
    Player
    Eruantien's Avatar
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    Mar 2011
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    Gridania
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    Character
    Eruantien Draugole
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by AndrewN View Post
    There wasn't endless amounts of stuff to repair items, a weaver only needs canvas, velveteen and linen fent to repair 99% of all gear, similarly the other crafting classes require a limited number of items (various spletches for leather, nuggets for blacksmith and squares for armourer). I admit there are a very few items that have something unusual as the repair mat, but there are very few of these.
    how can you say there are not alot of repair materials for the reapir materials i can think of I carry are,
    iron nugget
    silver nugget
    mythril nugget
    electrum nugget
    electrum square
    copper nugget
    Blue Corral
    Jadeite
    Spoken Blood
    6 different types of branches
    cotten fent
    linen fent
    buffalo leather spetch
    boar leather spetch
    dodo leather spetch
    and im sure ive missed some. to reduce this list down to 5 and really 4 as you wont be needing the 1-10 very often is a lifesaver
    (16)