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  1. #1
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Wow this is the lamest thing ive seen them add so far. Jesus christ you may as well remove the repair system entirely now as its completly pointless.

    I agree that there was to many different types of repair mats needed, but it didnt need to be dumbed down into 1 generic repair mat for everything, thats terrible.

    Why couldnt they make 1 or 2 repair mats for each craft so at least the repair material resembles what its going to repair. Like Wood for carpenter, Nugget for smithing.

    This is the lamest shit ever.
    (2)

  2. #2
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Kyra View Post
    Wow this is the lamest thing ive seen them add so far. Jesus christ you may as well remove the repair system entirely now as its completly pointless.

    I agree that there was to many different types of repair mats needed, but it didnt need to be dumbed down into 1 generic repair mat for everything, thats terrible.

    Why couldnt they make 1 or 2 repair mats for each craft so at least the repair material resembles what its going to repair. Like Wood for carpenter, Nugget for smithing.

    This is the lamest shit ever.
    How is it pointless? You're doing the same exact thing as before, except you just need one item of a certain grade to do it. It still gives you incentive not to die since you wont want to waste gil on more dark matter/repair fees, and you'll still need other items to actually make the equipment. Not to mention dark matter makes field repairs that much better to receive.
    (4)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  3. #3
    Player
    trinta's Avatar
    Join Date
    Mar 2011
    Posts
    332
    Character
    Trinta Wins
    World
    Hyperion
    Main Class
    Archer Lv 7
    Quote Originally Posted by Kyra View Post
    Wow this is the lamest thing ive seen them add so far. Jesus christ you may as well remove the repair system entirely now as its completly pointless.

    I agree that there was to many different types of repair mats needed, but it didnt need to be dumbed down into 1 generic repair mat for everything, thats terrible.

    Why couldnt they make 1 or 2 repair mats for each craft so at least the repair material resembles what its going to repair. Like Wood for carpenter, Nugget for smithing.

    This is the lamest shit ever.
    Close your eyes and pretend that your madcrazy ninjacrafter skillz are actually forming this raw dark matter into the wood for a bow repair, or a nugget for earrings. Why is it so hard to be glad that they're doing our inventories a favor?
    (3)
    ----------------------------
    Interim solutions are for pansies.

  4. #4
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Not to mention a streamlined repair system is still much better than the old one, and certainly much better than exp loss.

    Its not done for "casual" players.

    Quote Originally Posted by JBFire View Post
    Where have they said this? Did I miss something? Link?
    Well its not "just around the corner" but it is in the works.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  5. #5
    Player
    Zoltan's Avatar
    Join Date
    Mar 2011
    Location
    Sparta
    Posts
    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I was discussing the repair issue with a friend who questioned how much difference it made whether your gear was damaged or not.

    The bottom line is that they need to add a parser.

    As someone who carries all of the repair mats for my gear in inventory, they need to throw us a bone. A parser would really help.
    (0)

  6. #6
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zoltan View Post
    parser would really help.
    I've seen at least 5 log parsers. a google search should help you.
    (0)

  7. #7
    Player
    Zoltan's Avatar
    Join Date
    Mar 2011
    Location
    Sparta
    Posts
    273
    Character
    Zoltan Zornfaust
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Molly_Millions View Post
    I've seen at least 5 log parsers. a google search should help you.
    As indicated in the Prohibited Activities in Final Fantasy XIV, use of third party programs or tools in FINAL FANTASY XIV is strictly prohibited, as they damage game balance and allow users to gain an unfair advantage over other players.

    We have determined that a number of players are utilizing third party programs or tools. If you are found to have used such programs, your service account could face disciplinary measures.

    http://lodestone.finalfantasyxiv.com...f4679ddf92a30e

    "Ur gunna git bant"'

    In-game parser. Can I have it? Thank you very much.

    Is it really that difficult to program?
    (0)

  8. #8
    Player
    JBFire's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    15
    Character
    Maldren Stratovarius
    World
    Cactuar
    Main Class
    Dark Knight Lv 57
    I swear, I have never seen so many people on a game get so upset by convenience before. Every time they announce something as an attempt to streamline something or, in many cases, just have it make sense, people are jumping down their throats with tripe.

    Repairs for your gear should have never been such an involved process in the first place, but because they already had them as such, they left in the ability for crafters to still be the highlight of repairs. SE is trying very hard to work with everyone to leave in things that enrich different styles of gameplay, but there is NOTHING about this change that makes the game more casual. Repairs are still going to be preferred for crafters to do. All that's really changing is that there will be a unilateral resource to go to that makes it more convenient for all jobs to collect.

    If they had just gone to a single click system with the NPC's doing all of the repairs, all crafters would have cried foul about that. The system needed to change, it was unnecessarily complex with a fairly vast amount of design bloat. With durability hits being taken on death, repairs don't need to be a project you have to spend half your game time working on every time you want to go explore a region.
    (5)

  9. #9
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by JBFire View Post
    Where have they said this? Did I miss something? Link?
    http://forum.square-enix.com/ffxiv/t...152#post227152 page 18 along side of redoing the maps

    "Yoshida: Not sure if it will be a Mog House, but a private space and housing are in our plans for the future. We are planning to work on it along with a major revamp of the map."

    and http://forum.square-enix.com/ffxiv/t...156#post227156

    "Are there any plans to implement a housing system for players and linkshells?
    Yoshida: Yes, as it's on the plan, it will surely be implemented even if it takes time. It will be implemented gradually with several phases. Please be patient until it's unveiled!"
    (0)
    Last edited by slipmac; 07-16-2011 at 01:06 AM. Reason: finding links

  10. #10
    Player
    JBFire's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    15
    Character
    Maldren Stratovarius
    World
    Cactuar
    Main Class
    Dark Knight Lv 57
    Quote Originally Posted by slipmac View Post
    http://forum.square-enix.com/ffxiv/t...152#post227152 page 18 along side of redoing the maps

    "Yoshida: Not sure if it will be a Mog House, but a private space and housing are in our plans for the future. We are planning to work on it along with a major revamp of the map."

    and http://forum.square-enix.com/ffxiv/t...156#post227156
    Ahh, very nice. Thank you.
    (0)

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