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  1. #1
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    NovaUltimatum's Avatar
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    Nova Ultimatum
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    Thaumaturge Lv 92

    Will there be any more player polls for Yoshi-P to get feedback?

    Hello everyone,

    I was browsing through some of the old threads that came about before the launch of ARR and found that it was interesting that Yoshi-P gave players of 1.x polls to find out how they would like the game to be shaped.

    This looks like a great idea to get player's expectations and desires instead of trying to decipher some of the complex ideas coming from threads. I'm bringing this up now because the player base that existed before launch and after launch may have changed so there maybe be some skewed response to the requests of previous poll results.

    Some old polls results:

    First FFXIV Players' Poll results (01/21/2011)
    http://lodestone.finalfantasyxiv.com...98e4034b898102

    Second FFXIV Players' Poll results (03/03/2011)
    http://lodestone.finalfantasyxiv.com...16083b634f7678

    Third FFXIV Players' Poll results (05/28/2012)
    http://forum.square-enix.com/ffxiv/threads/46535

    Forth FFXIV Players' Poll results (06/04/2012)
    http://forum.square-enix.com/ffxiv/threads/46936
    (11)
    Last edited by NovaUltimatum; 03-11-2014 at 08:46 PM. Reason: Adding more Poll Links

  2. #2
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    I think this one shows a good example of how the community may have changed:

    Quote Originally Posted by Naoki_Yoshida View Post
    10. If the current target claiming system were done away with, would you prefer for content such as dungeons and battle to be converted into instances as much as possible?
    * "Instances" refer to those events and areas that can only be occupied by a single party, or certain characters, at once. This serves to prevent players from competing with one another for the same enemies, for example.

    The people have spoken. As such, we'll be operating under the premise that new PvE content, such as dungeons containing sought-after loot, will be instanced.
    Now the players who took part in this poll question at the start of 2012 have been the major reason we now have instances in just about every aspect of battle content.

    I respect that Yoshi put forth directions to Matsui to design content to be instanced because of the people's decisions here. However, now that the player base has had experience of what instance content means/feels like, their desires for future content may or may not have changed. The idea is to be up to date on this form of direct feedback at least.
    (12)

  3. #3
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Quote Originally Posted by NovaUltimatum View Post
    [...] now that the player base has had experience of what instance content means/feels like, their desires for future content may or may not have changed.
    I can vouch for that.

    Well, that is to say, I don't hate the instanced content. I hate how it's the only major thing to do.
    (6)
    Last edited by Gramul; 03-12-2014 at 08:19 AM.

  4. #4
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    Quote Originally Posted by NovaUltimatum View Post
    I respect that Yoshi put forth directions to Matsui to design content to be instanced because of the people's decisions here. However, now that the player base has had experience of what instance content means/feels like, their desires for future content may or may not have changed. The idea is to be up to date on this form of direct feedback at least.
    Most of the playerbase most likely doesn't care about most content being instanced. That's a complaint that I honestly never see while playing the game.

    I seriously doubt that people want to be competing in the overworld for mobs.
    (0)

  5. #5
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    Tetsaru's Avatar
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    Tetsaru Arigashi
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    Quote Originally Posted by Gilthas View Post
    I seriously doubt that people want to be competing in the overworld for mobs.
    Then... just get rid of the claim system. Seriously, I don't know why it still exists.
    (0)

  6. #6
    Player
    Seaku's Avatar
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    Seaku Typhoeus
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    Quote Originally Posted by Tetsaru View Post
    Then... just get rid of the claim system. Seriously, I don't know why it still exists.
    Well considering if you do enough damage to a mob someone has 'claimed', you get the rewards for that mob too. It's effectively saying; you've done enough to help with this mob, here's the rewards. I think healer emnity helps towards it too as long as you tag the mob, but yea, the claim system is all but non-existant in the game as is.
    (0)

  7. #7
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    Fendred's Avatar
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    Valentyne Laska
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    Balmung
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    Dancer Lv 100
    Quote Originally Posted by Gilthas View Post
    Most of the playerbase most likely doesn't care about most content being instanced. That's a complaint that I honestly never see while playing the game.

    I seriously doubt that people want to be competing in the overworld for mobs.
    It's not that they don't care. It's that they don't know of anything better. They're mostly casual players, so they aren't in the mindset of inventing games or software. As a grad student studying software design, I can tell you that the key to understanding what content is going to work is not by doing what the playerbase necessarily says, but rather understanding why the playerbase is saying what it is saying. In rare instances, they are the same thing.

    Also, any overworld content that gets players out there and doing stuff together would be a good thing, because there are a ton of assets not being tapped right now in terms of art and music. People just ride by almost everything because it is unimportant. It's also hard to stop and appreciate a monster when all of them can be stomped into the dirt as easily as the last. A giant turtle is only slightly tougher than a marmot of equal level.
    (1)

  8. #8
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    LlenCoram's Avatar
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    Fisher Lv 80
    I honestly think the polls were just a way to make it seem like we were taking part. As far as all the systems outside of combat/dungeons go, he didn't listen to us for even one second.

    I distinctly remember the community asking for more content for gathering. What'd we get? An incredibly reduced, braindead system that has no purpose at all.

    He won't do another poll because "too much stress." If not the too much stress excuse, pick one of the other ridiculous excuses he's fed us with in the past.

    Please look forward to it.
    (16)

  9. #9
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    Gwaeron's Avatar
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    Gwaeryn Wenyan
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    Omega
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    Marauder Lv 80
    Quote Originally Posted by LlenCoram View Post
    I honestly think the polls were just a way to make it seem like we were taking part. As far as all the systems outside of combat/dungeons go, he didn't listen to us for even one second.

    I distinctly remember the community asking for more content for gathering. What'd we get? An incredibly reduced, braindead system that has no purpose at all.

    He won't do another poll because "too much stress." If not the too much stress excuse, pick one of the other ridiculous excuses he's fed us with in the past.

    Please look forward to it.
    Yoshida: Even now, RMT can create bots to get around the timing of actions. What we don’t want is to have fishing become stressful. It is supposed to be a relaxing thing. Pressing extra buttons for actions is going to create that stress
    I'm glad we still get to press buttons sometimes, but I'm afraid that'll disappear too!

    I want another poll, all day long I see people complain about the very same things and Yoshi-P doesn't seem to have any interest in fixing it because it's working as intended. Just look at the dev tracker from yesterday where they said they have no plans to re-introduce repairing others' gear because "people won't use the feature anyway". Yet in the auto-translator there are phrases like "Can you repair it for me?". All I see is ridiculous excuses to avoid implementing things that should always have been there. Maybe a poll could make them change their minds about certain things ("We have no plans to add more content for diciples of the land/hand").
    (10)
    Last edited by Gwaeron; 03-11-2014 at 09:58 PM.

  10. #10
    Player
    LlenCoram's Avatar
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    Quote Originally Posted by Gwaeron View Post
    I'm glad we still get to press buttons sometimes, but I'm afraid that'll disappear too!
    That one quote by him always pissed me off the worst. Pressing buttons isn't stressful. Losing a fish because you didn't press a button isn't stressful. Pressing buttons period isn't stressful. You know what it is?

    Gameplay. It's gameplay. Because this is a videogame. The fact that I'm sitting in a chair, wrapped in a blanket at home with a roof over my head is relaxing. The fact that I have enough time in the day to play a videogame at my leisure, that I have enough money to afford a computer and electricity and internet to play said videogame, THAT'S relaxing. The game itself is relaxing. I play a videogame to play though. If I lose a fish because I didn't press a button, or I pressed the wrong button, or, gods forbid, I haven't yet learned how to fight that specific fish, isn't stress. It's gameplay, and it would make me say, "Crap, I need to learn this. Good thing that was my fault and not the systems!"

    All of his excuses are blatant, bold-faced lies. The truth behind all of them is that they don't want RMT to run the show, and the easiest way to do that is to punish the players. That's it. It's laziness, pure and simple.
    (19)

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