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Thread: Echo

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  1. #1
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ToffeeCoffee View Post
    Two weeks is not long enough for players doing Coil for the first time due to the lockout. It's an insult bringing Echo in so soon for those who couldnt find a static or didnt want to put up with particular ragers who wanted their weekly clear before reset.
    It's an insult you people had to wait until the lockout was done before you even entered Coil. Was it not good enough for you people, it had to be in the DF before it was good enough!? I'm joking, btw.

    But you get the ridiculousness of my statement...which was mocking yours. There was nothing stopping people from entering Coil before and progressing without the Echo beforehand. You have no right to complain.
    (0)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by ToffeeCoffee View Post
    Two weeks is not long enough for players doing Coil for the first time due to the lockout. It's an insult bringing Echo in so soon for those who couldnt find a static or didnt want to put up with particular ragers who wanted their weekly clear before reset.
    Are you even aware that you are able to put a PF saying "going through Coil without echo" ?
    Just the same way you could have made some parties before in 2.1 to learn it, even without having a static.

    You didn't do it due to laziness, not because the game was preventing you to do it. Or maybe because you never realized you could use the PF that way

    (btw, I tested it and there are people willing to go without echo...)
    (0)

  3. #3
    Player Versiroth's Avatar
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    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ToffeeCoffee View Post
    Two weeks is not long enough for players doing Coil for the first time due to the lockout. It's an insult bringing Echo in so soon for those who couldnt find a static or didnt want to put up with particular ragers who wanted their weekly clear before reset.
    The players in statics only got to beat it once a week. You got to beat it as much as you want. Honestly, you could have beat 1-5 once per day for the two weeks and you'd have equaled over 3 months of progress for a normal raider. Two weeks was plenty of time.
    (4)

  4. #4
    Player
    bokchoykn's Avatar
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    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Versiroth View Post
    The players in statics only got to beat it once a week. You got to beat it as much as you want. Honestly, you could have beat 1-5 once per day for the two weeks and you'd have equaled over 3 months of progress for a normal raider. Two weeks was plenty of time.
    Not to mention:

    -Unlimited Mythology Tomes, previously limited to 450 per week. 300 per week before 2.1
    -Access to Soldiery Tomes and i100 items that weren't available before.
    (2)

  5. #5
    Player
    ToffeeCoffee's Avatar
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    Dec 2013
    Posts
    276
    Character
    Chai Latte
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Versiroth View Post
    The players in statics only got to beat it once a week. You got to beat it as much as you want. Honestly, you could have beat 1-5 once per day for the two weeks and you'd have equaled over 3 months of progress for a normal raider. Two weeks was plenty of time.
    Because I have as much time to be on the game as you, to run and clear Coil 1245 all day every day for 2 weeks to get all my loot before the nerf. Delusional.
    (0)

  6. #6
    Player
    Hiroradius's Avatar
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    Aug 2013
    Posts
    164
    Character
    Radius Braveheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    The lockout is so people can't spam a turn and gear up. I don't know of any other MMO that let's you spam a raid first boss to gear people up before you can try 2nd boss. That is the reason for the lockout. If it wasn't there, people would just spam kill turn 6, everyone would get their one or 2 drops, then they'd try turn 7, spam it get their 1 or 2 drops, then turn 8..
    (1)

  7. #7
    Player MilesSaintboroguh's Avatar
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    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    The Echo is more like giving undergeared players a push and nothing more.
    (2)

  8. #8
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    With the minimum iL SE has put on top end content, there's no way you could access them "undergeared". Stop talking nonsense
    (0)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kuwagami View Post
    With the minimum iL SE has put on top end content, there's no way you could access them "undergeared". Stop talking nonsense
    For Ex Primals, the minimum iLvl IS undergeared. You need around i80 to survive everything thrown at you. Otherwise one hit = dead.
    (1)

  10. #10
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by RyuDragnier View Post
    For Ex Primals, the minimum iLvl IS undergeared. You need around i80 to survive everything thrown at you. Otherwise one hit = dead.
    All 3 ex primals are completely doable at their minimum ilvl requirements... with 8 very good players that is. When the game first released people were clearing Turn 1 and 2 with an average ilvl in the mid 60s, well below the requirement SE put in for 2.2.
    (1)

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