Just for fun, our Turn 4 party leader changed tactics, and while it has been known that it can be done with just one tank, what about just having one healer as well? End result? A clear, but not without its share of close calls!

https://www.youtube.com/watch?v=XMcW...ature=youtu.be

What have you done or could do to make dungeons harder for fun or for a challenge?