Hello there,

Currently, when switching from a class to a job, the job receive a substantial stats boost. Making classes obsolete as soon as you have the corresponding jobs unlocked.

This is quite unfortunate in my opinion.

Classes were supposed to offer a greater freedom of customization to players and less clearly defined boundaries. This, in turn, allowed the player to shape the class to his play style.

However, with the coming of ARR, the classes are now a simple transitory phase to jobs.

Please give the classes a greater potency to make them useful at higher level again.
(A stats bonus like jobs, a bit more points to allocates or a greater freedom of abilities and equipment.)

You can still balance the content with jobs in mind and let the players adjust their classes themselves, it's alright. That's we want with classes.

Thank you very much.