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  1. #1
    Player
    ArkAurelius's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    163
    Character
    Ark Aurelius
    World
    Cerberus
    Main Class
    Gladiator Lv 57

    Future Job Abilities, what do you want?

    Even though im neither of these roles, it would be awesome if

    1. BLMs had access to Doublecast. How would it be used? Well, waiting 3 mins for every Doublecast sounds plausible. How long? 30 secs. How would it work? Every cast you make counts as 2, so casting 1 Fire sends 1 fire, and another immediately after. Could you do double flares? Depends, though there would need to be some kind of drawback if that was allowed, in my opinion.

    2. SMN or even SCH had an "Oversummon" kind of skill, that lets them summon more than one pet at a time, at the cost of slowly draining MP over time for a period of 30 secs with a 3 min CD. Would greatly increase the already pretty potent DPS.

    3. BRD already has a magic res debuff for bosses which make them valuable in caster heavy teams, but I dont see any love for the Melee classes/jobs. How about a "Symphony of War", where it increases the physical damage of the party. Why not a defense debuff? Well, it evens them out.

    I main PLD though i cant think of anything big for my own role. Funny how that works.
    (2)

  2. #2
    Player alhandra's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    443
    Character
    Alhandra Starbreeze
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    i want to be able to cure bad, i think im a decent healer, but try as i might i just cant fix peoples badness
    (2)

  3. #3
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by alhandra View Post
    i want to be able to cure bad, i think im a decent healer, but try as i might i just cant fix peoples badness
    This should be done with a gun wielding healer class, if someone in your party dies twice within a certain amount of time you should be able to shoot them in the back of the head, making them unraiseable until everyone is out of combat, and your next shot would transfer a portion of that player's stats to the next person to make up for them being dead. The ability could be called GWHAAAAA DAMN IT!
    (2)

  4. #4
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    Call Wyvern
    (1)

  5. #5
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Perhaps not any special skill or ability for a certain job, but rather set bonuses that further enhance skills/abilities that are already present. Something like how WoW does bonuses on their gear.
    (0)

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    As a DRG, I loved the move Penta-Thrust from XI. Wouldn't mind having that again simply because I thought it was cool.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #7
    Player
    DarkStar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    336
    Character
    Kitty Softpaw
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    1: For monks, I'd like to see AXE KICK and SOMERSAULT as actual Monk abilities. They can basically just keep them as is (though perhaps changing Somersault to reducing both spell and skill speed in PVE), replacing them with other PVP-only skills. Just those two skills alone would make PVE Monks even more badass.

    2: Also for Monks, I'd like to see Aura Cannon or Chi Blast, some sort of ranged attack. I mean, every single other class has some sort of ranged attack, why not Pugilist/Monk? It could be like Piercing Talon, being just simple damage with a high TP cost.

    3: So far, Paladins, Black Mages, Summoners, and White Mages are really the only jobs with some super-fancy awesome ability on a ridiculously long cooldown. It'd be really awesome of SE were to come up with similar abilities for the rest of the jobs in the game.
    (0)

  8. #8
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,427
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    The missing abilities from version 1.0 that didn't make the cut (Red Lotus, Phalanx, Aegis Boon, Holy Succor etc etc). But I have a feeling Yoshi has simply put these aside for future level cap increases.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  9. #9
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Rampage for warriors would be pretty sweet. 1.0 players know what I'm talking about though it would obviously need to be tweaked to fit the new battle style.
    (0)

  10. #10
    Player
    mikecoby's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    161
    Character
    Mike Coby
    World
    Balmung
    Main Class
    Gladiator Lv 51
    Reraise plz
    (3)

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