Title.
It's fairly self explanatory.
For example, if one had a full set of Darklight assigned to their Bard set, those darklight pieces do not show up when doing expert delivery.
Much thanks for consideration.
Title.
It's fairly self explanatory.
For example, if one had a full set of Darklight assigned to their Bard set, those darklight pieces do not show up when doing expert delivery.
Much thanks for consideration.
Buuump. Plus ten.
Bump plus ten.
I'd like to be able to just have the same ui as selling, this would be much quicker. You could open your armoury window and go out emptying and sell your now unwanted gear.
support this
I want improvements to this system as well! I've also been thinking they should just allow selling from your inventories like selling items to npcs works. From what you guys say and my own thoughts, I would like to see at least one or more of:
Make it easier to distinguish what is in your armory chest vs inventory
-And/or-
Make it easier to see what's currently in a gear set
-And/or-
Allow us to sell from our inventories instead of having to select from a list of stuff first
This. I mean omg... 50 all the things, and I have to be careful not to turn in lvl I55 items because crafting.
Same with the crafting; I have all DoH classes with all their i55 gear. First, the list the NPC gives you doesn't sort in any real way; it's not aplhabetical and it isn't even consistent so I need to skim the entire list every time. Second, all my crafting gear I'm not trading in, my 50 job stuff I'm not trading in, dungeon loots for non-50 jobs I'm not trading in, and stuff I'm saving for my next job I'm not trading so why is this terrible UI still around. Third, wtf SE?
Bump plus ten
Same here.
It's a chore everytime I build up a bunch of items to turn in, then have to click an item, then check my inventory to make sure I'm not using it, every. single. time!
.x[ Devante ]x.
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