Results 1 to 10 of 29

Hybrid View

  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    How about the 4 leafed mandragora leaf from Tom-tit tat, or the lucky rarab foot. /sarcasm

    How about no !, just give us less RNG and all will be good or add a system were the more you farm something the higher your chance of obtaining the item. (increase of 1% every time or something)
    (4)

  2. #2
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Or the Gagaroon Luck-Die, I seem to carry with me everywhere, FFXI runours have a lot of impact on me.
    (0)

  3. #3
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Determination as far as I'm concerned is not luck at all...it is in the formula that determines our damage done and our healing done. The more the better, but it doesn't work like luck.
    (0)

  4. #4
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    I will edit opening post but I think also luck should be gained primarily from achievements. Every achievement point we get is one luck. Each luck is .005% chance extra for that drop rate or whatever it is (changes depending on what it is, whether it be crafting, gathering, atma farming, etc). That means every time you get an achievement for 5 points, you get .025% chance. In the long run this will be very helpful. Now apply gear which can be obtained via GC: another 50-100 points. .25-.5% chance. With 300 achievement points, 100 from gear, you have 400 points. That's an entire 2% chance which is HUGE now eat food which can increase your luck by 20%. You just got an extra 80 points. Pop that potion and hope for the best and voila. Now add materia for another 30-50 points and YEAH
    (0)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Altijacek View Post
    I will edit opening post but I think also luck should be gained primarily from achievements.
    Not with achievements. Achievements have nothing to do with luck.
    A better idea would be +1 luck everytime you roll 99 at a endboss loot.
    (1)

  6. #6
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Felis View Post
    Not with achievements. Achievements have nothing to do with luck.
    A better idea would be +1 luck everytime you roll 99 at a endboss loot.
    I like your idea but my original idea was to give those unlucky people something to work towards without needing luck. Achievements don't necessarily require luck but at the time being they are almost pointless. It would be great if they were tied to a luck stat.
    (0)

Tags for this Thread