Since it's a 4 part armor.
Since it's a 4 part armor.
No, and it really sucks/makes the armor pointless as a result.
It can, you can glamour it on top of your reindeer suit or vice-versa.
And....that's about it.
You can glamour the head however, the rest you cannot.
Square dropped the ball on this one.
Big time. It needs to be changed.
On another note... the head/body cloaks that are "all classes" , other cas t er cloaks, and tank darklight cannot be glamoured either. I really wanted to wear a black cloak over the valor set, but cant. Just make it so the 2 piece armor glamours over the body, and head wear is disabled. Same for odin gear... body gets glamoured , other pieces are disabled. Simple
Honestly? It wouldn't be terribly difficult to split apart.
Phase 1. Create four new items, one for each slot the odin armor takes up other than the helm.
Phase 2. Replace current Odin Armor for "Odin Armor Voucher" in Mor Dhona. (Still purchasable with 5 Odin's Mantles)
Phase 3. Allow the "Odin Armor Voucher" to be given to any Calamity Salvager, which will unlock the current version of the Odin Armor as well as the four separate pieces to be sold by the Calamity Salvager (if possible, make the first purchase free, then subsequent purchases cost, like, 10,000 Gil or something). Also, if anyone currently owns the current Odin Armor, allow them to buy the Odin Armor and the four separate pieces from the Calamity Salvager.
Optional: Allow every item purchasable with Odin's Mantles and Behemoth's Horns to be purchaseable from the Calamity Salvager for gil, unlocked upon purchase at Revenant's Toll.
That seems like it would be an easy fix that would help everyone.
Having an idea and actually implementing in programatically are 2 very different things. This would require the armor to be broken up not only graphically but in the code behind connecting it to the database. And in the database. I'm very certain they have considered the implications of this and realized that it simply isn't possible at the moment. Possibly down the line this will become an option, but for now that is a lot of man-hours for something like this.
I think you misunderstand how simplistic changing the code for this idea would actually be.Having an idea and actually implementing in programatically are 2 very different things. This would require the armor to be broken up not only graphically but in the code behind connecting it to the database. And in the database. I'm very certain they have considered the implications of this and realized that it simply isn't possible at the moment. Possibly down the line this will become an option, but for now that is a lot of man-hours for something like this.
When implementation occurs:
IF "Herklaedi" is in Inventory
THEN SWITCH -> "Herklaedi Purchased" = ON
When at Calamity Salvager
IF SWITCH -> "Herklaedi Purchased" = ON
THEN WARESADD "Herklaedi Cuirass", "Herklaedi Gauntlets", "Herklaedi Greaves", "Herklaedi Sabatons", "Herklaedi"
Barring coding safeguards and complexities that Square-Enix wrote themselves into, it would essentially be that simple to include.
I'm not saying you'd have to physically break up the armor. Make the full armor accessible as normal, but allow the individual pieces to also be accessible. It seems like the most valid way possible of splitting up the armor without completely revamping the Item Redemption System to allow multiple items to be redeemed from vendors in a single transaction.
There's many things to take into account when doing something like that which I don't think you're taking into consideration. Firstly, you are using hardcoded values there. Example or not, I don't think they'd be that silly. Secondly, you would need to change the behavior of not only the items in question, but the Calamity Salvager, and the inventory. I don't pretend to know how DB-driven their code is, but regardless this is more than that. Add in the fact in would have to reconfigure the existing glamour algorithm and you've got a lot of work ahead of you. Not to mention bugs.
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