Page 4 of 25 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 242
  1. #31
    Player
    lxSch's Avatar
    Join Date
    Feb 2014
    Posts
    247
    Character
    Alex Pokute
    World
    Lich
    Main Class
    Arcanist Lv 50
    A good reason why people want to skip mobs or kill all at once is because killing them is not fun. Tank needs to maintain enmity, healer needs to keep everyone alive, dps need to watch enmity and dodge aoe while doing damage. It would be a different matter if killing mobs was fun.
    But i like the idea of sub tasks with extra rewards (not chests with ether potions and darklight gear, but something useful).
    (1)

  2. #32
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Read the OP. Rest I SR thru so pardon me if I missed something....

    All joking aside, if I am healer and tank takes off without coordinating a SR (unless I don't care right then), they die. Same with DPS. If I'm tank, I always ask to coordinate. Unless I don't want to, at which point anyone who pulls shall tank what they pull. If I'm DPS, I follow tank's and healers lead as I usually want to SR if I'm DF'ing as a DPS, or don't care if we plod along slow and steady.

    Also, if I tank and others take off before me, saying "go" or "SR" without even asking or even saying hi, I usually "/sit" and wait for them to die or come back.

    Hold your ground. It's your gaming experience. If you think it's bad or gotten worse now, if they don't increase level cap soon, it will only get much worse.
    (2)

  3. #33
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Akirakogami View Post
    well they were doing well ith some of the new dugneons. Look at manor hard. there are doors and things that limit your pulls and there are no enemies that can be skipped.

    They really just derped on the design of Brayflox hard. That dungeon is so imbalanced it's dumb.
    Actually....ask around on Manor HM. If it can be done, people find ways. And that has already been done on this one (which I have done already several times as PLD with and i90 party).
    (0)

  4. #34
    Player
    Pizzaparty7's Avatar
    Join Date
    Mar 2014
    Posts
    40
    Character
    Ty'phon Mobos
    World
    Exodus
    Main Class
    Gladiator Lv 50
    manor HM is like 14 mins speed pulled. Brayflox is like 12.

    People speed run because 1) we need lots of tomes, and 2) we don't all want to spend 100 years getting them. Brayflox is only mildly amusing if you do it in big pulls. If we actually took it 2mobs at a time, it would be awful dull. SE doesn't need to "fix" anything, just try not being such a whiner in duty finder.
    (3)

  5. #35
    Player
    Geobryn's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Amardis Amariyo
    World
    Ragnarok
    Main Class
    Archer Lv 50
    it was mentioned several times, you can not expect ilvl90+ not to speed run ilvl55 dungeon, i mean there is absolutely no challenge there, you can literally turn of monitor and faceroll keyboard
    the proper way would be to ask SE to implement ilvl100+ 4 man content
    (1)

  6. #36
    Player
    Trespar's Avatar
    Join Date
    Feb 2014
    Posts
    129
    Character
    Miakis Lunefalena
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    I don't get why people have to do it in DF parties?

    People asked for PF, they got it.. And now they won't use it?
    Chances are that with a PF group, you can cap much faster than doing a roulette followed by repeated Brayflox HM runs, including the waiting for a full party. Especially if you go for the traditional BLM+BRD or BLM+BLM dps set ups.

    Just stop being a dick to people you don't know, just because you'll probably never see them again.
    (4)

  7. #37
    Player
    Titans's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    172
    Character
    Chris Davis
    World
    Excalibur
    Main Class
    Leatherworker Lv 80
    Quote Originally Posted by Trespar View Post
    I don't get why people have to do it in DF parties?

    People asked for PF, they got it.. And now they won't use it?
    Chances are that with a PF group, you can cap much faster than doing a roulette followed by repeated Brayflox HM runs, including the waiting for a full party. Especially if you go for the traditional BLM+BRD or BLM+BLM dps set ups.

    Just stop being a dick to people you don't know, just because you'll probably never see them again.
    It's this thing that SE added called Roulette, we're not queuing up in duty finder for speed runs per say. If the healer can't handle big pulls then a make moderate pulls. I don't have time for you to roleplay. I have other things I need to complete before reset.
    (1)
    [center]

  8. #38
    Player
    wicked-one's Avatar
    Join Date
    Aug 2013
    Posts
    1,056
    Character
    Azul Earendil
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Hayward View Post
    One possible solution that comes to mind is something SE will have to swallow hard on: allowing non-boss enemies to drop Mythology tomestones (1 or 2 per kill, maybe) with a chance to drop a random Atma piece.
    Well, the fault in this is, that Brayfolx Speedruns (most used for Animus Farming) work mostly not on skipping, but pulling together...

    So yes, for myself, I would welcome this, because BF-HM get´s boring, extra Myths very welcome...
    so the only change would be, that you gather the rest of the Trash as well, extending the run by 3-4 Minutes maybe, so ppl would calculate if the extra drops are worth it, and then A) work as before or B) getting some extra Mobs for Extra Myths
    (for me as BLM it´s no matter if there are 8 or 12 Mobs in the bulk, Fire2/Flare hit´s all of them, and Tanks/Healers Gear increases steadily, allowing to heal through the extra mobs)...

    they wanted to increase the Value of Mytho-Gear and Materials, and so they reduced the Mythos, but a little bit to much for my opinion...

    For now, all my Myth goes into the Animus Books, and only works efficiently by speedrunning, my Twinks stopped at their current iLvl, and Myth-Materials are a really good Gil-earning, because only ppl don´t doing Animus buy them...

    Thinking back when Philos where in place, with Roulette etc you earned so much of them (300 with one Roulette-CM Run), my Twinks were iLvl 70 as they hit 50, and still, most of the time i capped around 2000 Philos, buying random stuff just to not to overcap, and remember, Philo Mat´s prices were six feet under...
    (0)
    Last edited by wicked-one; 04-30-2014 at 04:50 PM.
    Never a mind was changed on an internet board, no matter how good your arguments are...

  9. #39
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    i don't follow the first post

    how does adding myth drops to trashmobs make people kill them slower? surely all that does is make mythflox give 70~ myth instead of 50
    (1)

  10. #40
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by AlrikRouge View Post
    Actually....ask around on Manor HM. If it can be done, people find ways. And that has already been done on this one (which I have done already several times as PLD with and i90 party).
    no there are not. other than hacking. you gotta kill adds to unlock doors, simple as that. only a few points where you can take big pulls and it actually matters.
    (0)

Page 4 of 25 FirstFirst ... 2 3 4 5 6 14 ... LastLast