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  1. #1
    Player
    DirtyMoney's Avatar
    Join Date
    Sep 2013
    Posts
    16
    Character
    Dirty Money
    World
    Cerberus
    Main Class
    Lancer Lv 50
    Easiest way to stop speed runs and people leaving mid game, is just make it that no one gets any myth or soldiery untill all mobs are dead including Bosses. Simple
    (0)

  2. #2
    Player
    Alcyon1's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Alcyon Eldara
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by DirtyMoney View Post
    Easiest way to stop speed runs and people leaving mid game, is just make it that no one gets any myth or soldiery untill all mobs are dead including Bosses. Simple
    I fail to see how having to kill everything stops speedruns.
    (0)

  3. #3
    Player
    HazelNyan's Avatar
    Join Date
    Jan 2014
    Posts
    16
    Character
    Hazel Nyan
    World
    Phoenix
    Main Class
    Archer Lv 50
    Seriously, speed running ist the only thing i find to be interesting in this low level dungeon grinding.
    Those dungeons require pretty much no skill anyway, so what should keep them interesting when not hunting my speed record?
    If the party pulls only 3 mobs at once even though they are well overgeared, it is a waste of time and destroys the fun immediately for me.
    For me the fun is playing your char at the limit of what is possible and not hang around doing slow pulls.
    If there are new players in the dungeons (in terms of gear) i have no problem to introduce them to the dungeon, etc and maybe even to the possibilities of speeding the dungeon up. With the current speed that's possible to farm high level gear, they won't stay low for long anyway.
    (1)

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