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  1. #221
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    You know, I'm fine with speed running. Do it all the time. I've tanked speed runs, I've DPS'd speed runs, I've healed speed runs. I'm very used to them. However, there is a very obnoxious trend I've been seeing more and more of lately, especially in main scenario roulette, and that is tanks rushing in and locking 1-3 folks out of every fight. I'm not talking they didn't want to wait for people watching CS's, but they didn't want to wait for people with load times slightly slower than theirs, ps3 players for example.

    Now, I'm not a math professor, but I'm pretty sure waiting that extra 10 seconds is way faster than trying to do a boss fight with only 5-7 people, even if they're geared on the lower end of the spectrum, they should still cut more than 10 seconds off of a long boss fight like Nero or Ultima or w/e. I've actually started vote kicking and reporting people who do this and refuse to stop, and have been assured by a GM that this is a legitimate case of harassment.
    (0)

  2. #222
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Seriously, I get that people want everything to go faster, and that's just the norm, but when you're so impatient that you're actually making things run slower, that's just counterproductive for everybody involved, including yourself.
    (0)

  3. #223
    Player
    BoomShakalaka's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Boom Shakalaka
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Seryl199 View Post
    When compared to content that is speed runnable, this tougher content would need to offer comparable tomes and loot, else players will still choose to face roll content for small, quick, reliable sources of tomes.
    It's not about a challenge, it's about amount of time spent, in order to maximize your sold/hour or myth/hour.

    In your scenario, doing the more challenging dungeon would net me more myth/sold, but take longer then the current 8-10min BF runs that I do. And that's killing every mob in the instance for the extra gil, and a chance at the minion. Which negates the "make people kill everything" solution.

    Like someone else said, if speed runs aren't your thing, don't do speed runs.
    (0)
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  4. #224
    Player
    Coth_X's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Coth Ex
    World
    Goblin
    Main Class
    Marauder Lv 50
    The issue doesn't really come down to speed running being the problem. The problem is that the current HM's should drop darklight gear, and there should be i70 dungeons that drop i80 gear, and then finally there should be i80 dungeons that drop myth tomes, then I'd say there should be i90 dungeons to get sold tomes.

    Before people bring up coil, i would really like some hard 4 man content. Tired of almost everything requiring 8 people.
    (1)

  5. #225
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by BoomShakalaka View Post
    It's not about a challenge, it's about amount of time spent, in order to maximize your sold/hour or myth/hour.

    In your scenario, doing the more challenging dungeon would net me more myth/sold, but take longer then the current 8-10min BF runs that I do. And that's killing every mob in the instance for the extra gil, and a chance at the minion. Which negates the "make people kill everything" solution.

    Like someone else said, if speed runs aren't your thing, don't do speed runs.
    That's exactly the point. If speed runs are the most efficient way to get tomes, which currently they are by far, then people will speed run for tomes. I get that, and I have no problem with it. I just think that speed runs are inherently boring, largely because trash packs are currently very boring. I'm proposing an alternative that will take you longer, but will offer at least equally efficient tomes and more engaging gameplay over pulling 10 mobs at a time.
    (0)
    Last edited by Seryl199; 06-04-2014 at 08:34 PM.

  6. #226
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Coth_X View Post
    The issue doesn't really come down to speed running being the problem. The problem is that the current HM's should drop darklight gear, and there should be i70 dungeons that drop i80 gear, and then finally there should be i80 dungeons that drop myth tomes, then I'd say there should be i90 dungeons to get sold tomes.

    Before people bring up coil, i would really like some hard 4 man content. Tired of almost everything requiring 8 people.
    That would be soo fun. Real four man CHALLENGING content. With Rare gear drops of i70-i90/95 depending on what you are running. I think you implement this and we get more variety of things to run.

    The only problem is that due to efficiency reasons, they may not get touched after the first few weeks of introduction as there are better ways of getting tomes. Maybe a daily bonus to them outside of roulette would be a good incentive. Dunno. I like spending only a couple hours capping tomes, then I can spend the rest of my time....waiting for 8 man content groups to form, go in for a couple runs only to have a couple people leave so I can wait all over. It's the best, I love it.

    Syn
    (0)

  7. #227
    Player
    Skyy's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Skyy Lya
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 70
    The speed runs aren't the problem. It's the lack of variety in acquiring the myth tomes that is.

    I've done countless speed runs, and It's so boring and monotonous not because it's a speed run, but because I've done this 7-8 minute run countless times. Until Myth tomes can be gathered in a nearly equally effective way to dungeons nothing will change. I do the roulette's every day for the extra tomes, not because I particularly enjoy the dungeons available and want to spend 30-40 minutes of my life in a 10-15 minute dungeon. Other non-dungeon methods of getting my ought to be added through: gathering, ventures, open world enemies that drop them or reward them from fates (I can see a level 50 that syncs to a fate 10+ levels below rewarding myth since no reasonable xp or gil is received), beast tribe giving more than 5 or 7 per quest 6 times a day, crafting items (chests) that when opened give myth (hq gives more, higher craft level = more tomes etc..).
    (0)

  8. #228
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Let's just get crazy and have SE give us weekly allotments of tomes! Each week on reset you get 225 Soldiery and 1000 Myth. I am sure that will put a stop to EVERYTHING! You will still have to work for tomes, just not as long and "speedy". /endsarcasm

    Syn
    (0)

  9. #229
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    if treasurehunting gave 50myth out of each chest i might start that instead, but crystal tower no way, i'll always take the option that doesn't make me sit still for 40minutes
    (0)

  10. #230
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Imagine how many Treasure hunts would commence if they announced that Sands, Oils, and Unidentified tomes came out of high level chests!!! ZOMG
    (0)

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