At best I can get up to 34%, so far I've got 1 hq and 4 nq, not really keen on those odds. Just wondering if anyone has any tricks they can share?
At best I can get up to 34%, so far I've got 1 hq and 4 nq, not really keen on those odds. Just wondering if anyone has any tricks they can share?
Use as many HQ ingredients as you can as a base.
Rotation and gear I can't really comment upon as my own crafters lack a lot on that department.
This thread is quite nice. I personally used the third rotation there, and always used as many HQ components as possible. The few times I messed up was when I wasn't paying attention and forgot doing Piece by Piece early on so I ended up being short on the Progress bar. <.<
Comfort zone Iq sh2 innovation hasty touch x 4 sh2 innovation hasty touch x3 masters mend 2 and repeat
Take tricks of the trade when possible (usually after mm2 or sh2)
Use boiloboise (spl) too it helps alot
Heavily melded gear helps as well; if possible, get the stat caps for Control and CP on every piece of gear. Possibly not the hat, since you can replace that with Artisan's Spectacles as soon as you get ten Brocades.
for the items u need 50 for craft mainhand, at least 1 hq ingredient is a MUST. Having all hq is heavily recommended, because it puts u in only a bit harder position than crafting 2 star item from all nq mats.
Requires 375 CP and 1 HQ Twinthread:
You will get 100% most of the time. You're welcome
/action "Comfort Zone" <me> <wait.2>
/action "Inner Quiet" <me> <wait.2>
/action "Steady Hand II" <me> <wait.2>
/action "Waste Not II" <me> <wait.2>
/action "Hasty Touch" <me> <wait.3>
/action "Hasty Touch" <me><wait.3>
/action "Hasty Touch" <me> <wait.3>
/action "Hasty Touch" <me> <wait.3>
/action "Ingenuity II" <me> <wait.2>
/action "Careful Synthesis II" <me> <wait.3>
/action "Careful Synthesis II" <me> <wait.3>
/action "Careful Synthesis II" <me> <wait.3>
/action "Comfort Zone" <me> <wait.2>
/echo <<<<<--NEXT #2-->>>>> <se.7>
/action "Steady Hand II" <me> <wait.2>
/action "Waste Not" <me> <wait.2>
/action "Hasty Touch" <me> <wait.3>
/action "Hasty Touch" <me> <wait.3>
/action "Hasty Touch" <me> <wait.3>
/action "Hasty Touch" <me> <wait.3>
/action "Steady Hand II" <me> <wait.2>
/action "Ingenuity II" <me> <wait.2>
/action "Innovation" <me> <wait.2>
/action "Basic Touch" <me> <wait.3>
/action "Great Strides" <me> <wait.2>
/action "Byregot's Blessing" <me> <wait.3>
/action "Careful Synthesis II" <me> <wait.3>
/echo <<<<<--END MACRO!!-->>>>> <se.10>
If you use all HQ ingredients, its cake. My rotation was CZ, IQ, SH2, BTX5, Manipulation, SH2, BT, Great Strides, Innovation, Ingenuity II, BB, CS2x4
Last edited by NyneAlexander; 05-02-2014 at 12:52 AM. Reason: Cause Ingen II is important
EDIT: Now that I read it, NyneAlexander's rotation is cheaper than mine (356 CP vs 378) and works exactly as well, if you include the Ingenuity II before/after Byregot's depending on condition. >_> *stealing rotation now* <_<
Last edited by Grey_Cain; 04-29-2014 at 11:39 PM.
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