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  1. #51
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Prototype909 View Post
    ----
    Ya having more than 1 endgame dungeon for top tier loot will be nice.

    As for Coil it appears Coil will be ending at Third Coil of Bahamut and the Coil Storyline will end there as well. After that a New Endgame Dungeon will replace Coil but what it is we will have to wait after 2.4 since that is when Coil 3 is released.
    (0)

  2. #52
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Prototype909 View Post
    OP is completely right. There's no reason that we shouldn't have another raid with equivalent difficulty to Coil that provides gear of the same level reward at this point. This isn't about "Boo hoo give me easier gear". It's about "Wow Coil is the only thing to do until the next Coil comes out because no other content is worth doing".

    I know people hate FF XI on this forum but FF XI had tons of horizontally placed content in the end-game that gave players some variety in terms of what they wanted to do that day/week.

    CT - Is a joke and is balanced in such a way that it always will be because SE is afraid of making 24 man groups have to coordinate.

    Coil - BiS progression, whether you want soldiery upgrades or Coil loot this is your only option

    Levi and Moggle EX - Most people don't care about Moggle EX because it's a strictly inferior drop to Soldiery/Coil loot and will be outclassed. Levi I'll give you but that's ONE fight that people seem to have interest in.

    Other Content - What is there really. Beastmen dailies for vanity minions/mounts...? Atma/Animus farming because that's so fun. No seriously, what else is there. Next to nothing, that's what.
    So you are saying that SE should pack 12 years worth of content in a game that isn't a year old yet? FFXIV has added a ton more things to do than FFXI did its first two years and it isn't even a year old yet. They offer various ways to get gear also, rather you like the content or not. They do a good job on balance between vertical and horizontal. Can it be improved? Yes, anything can. Do people want to spam the same content for over 7 years? Likely not.
    (0)

  3. #53
    Player
    RumiP's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Rumi Pachouli
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SchalaZeal View Post
    Oils. And I think Scholar needs 7 oils. Summoner 5. So I need 12. And I haven't cleared T5 yet.
    All the high allagan accessories are crit, and I'm pretty certain you need sands to upgrade weathered armors, of which daystar has all the crit.
    (2)

  4. #54
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Velhart View Post
    So you are saying that SE should pack 12 years worth of content in a game that isn't a year old yet? FFXIV has added a ton more things to do than FFXI did its first two years and it isn't even a year old yet. They offer various ways to get gear also, rather you like the content or not. They do a good job on balance between vertical and horizontal. Can it be improved? Yes, anything can. Do people want to spam the same content for over 7 years? Likely not.
    People have a strange expectancy for new MMOs these days.

    I often find the expectancy for new MMOs to be having enough content as a old MMO that has been out much longer as the most common expectancy.
    (1)

  5. #55
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Velhart View Post
    So you are saying that SE should pack 12 years worth of content in a game that isn't a year old yet? FFXIV has added a ton more things to do than FFXI did its first two years and it isn't even a year old yet. They offer various ways to get gear also, rather you like the content or not. They do a good job on balance between vertical and horizontal. Can it be improved? Yes, anything can. Do people want to spam the same content for over 7 years? Likely not.
    They can at least give the impression that this is what they're aiming for at some point. Right now there's no indication that they're ever going to break away from this steep vertical progression model that makes content obsolete before it's even released. I understand that this game hasn't been out for as long as FF XI but people become disillusioned about these things rather quickly if they don't see attempts at progress early on.

    When does it stop being ok when there's only one end-game raid that drops worthwhile gear? 2.3? 2.4? 3.0? There has to be a point where the lack of content becomes something to hold them accountable towards.
    (4)

  6. #56
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Massterchef View Post
    I don't think you've taken a step into t6-9.
    Yea, i am just some stupid kid who knows nothing... *sarcasm*
    Adds are just there to cheer you, why bothering to hit them anyway

    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  7. #57
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Well ppl cpuld always try pvp right? :0
    I mean the qeues have gotten better for now so why not rank up a few times?
    Frontlines is coming up soon so it can't hurt to see how you'll do in a pvp match atm.
    I see some ppl running around with the hellwolf i100 ring so i think that's something to work towards to if you can't get your coil ring cuz....
    There's no other i100 ring out there to farm. No garuda ex this time lol.
    (0)

  8. #58
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    i agree with taei, not only because hes my fc master and im trying to get all the gil on our company chest for supporting him in the forums but also because i would like to see more diverse horizontal content with different gear to choose from and content to branch of .
    you have to remember most ppl on legacy servers have all jobs at 50. so coil is mostly the only thing they have to do.

    Back in 1.0 primals where horizontal content and not vertical, so you had a variaty of weapons to choose from based on the stats you liked, not the ilevel. ifrit garuda and moogle were all challenging and rewarding as end game.

    you had many sets of gear since crafting was relevant and could compete with dropped gear so you had so much choice to mix and match gear it was amazing.

    i think this is what hes trying to say, we need more content with more gear to choose from horizontally.

    give us stuff like Assault , besieged and einherjar.

    bring back hamlet defense and stuff like that.

    not just log in, coil...log out... login coil, logout... oh i have to cap sol tomes... bray bray bray bray. logout.
    (4)
    Last edited by Yoohre_WildRiver; 04-30-2014 at 12:57 AM.
    HeavensWard theme song lyrics:

    - "We can [Stance]dance if we want to
    We can leave your friends behind
    Cause your friends don't [Stance]dance
    And if they don't [Stance]dance
    Well they're no friends of mine"

  9. #59
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Prototype909 View Post
    They can at least give the impression that this is what they're aiming for at some point. Right now there's no indication that they're ever going to break away from this steep vertical progression model that makes content obsolete before it's even released. I understand that this game hasn't been out for as long as FF XI but people become disillusioned about these things rather quickly if they don't see attempts at progress early on.

    When does it stop being ok when there's only one end-game raid that drops worthwhile gear? 2.3? 2.4? 3.0? There has to be a point where the lack of content becomes something to hold them accountable towards.
    They would only break from it if it wasn't working. As you can see, it is working. They might find ways to play around with the formula, but I doubt it will lead to a dramatic overhaul that you think might happen. All content that drops ilvl95-100 is worthwhile most definitely, Coils is just the area for BiS. If SE were to manage two raids at once, not only would it be much harder to balance them both out, but take much more time to develop both simultaneously, meaning we wait longer for each patch.

    I believe it is more of a psychological thing. Coils feels like one raid because of the area and how it is named, when it is actually going under a WoW formula for raiding. The difference is with WoW, you did go to a completely new area per major patch. Like with the WoTLK expansion, you went to Naxxramas > Trial of Champions > Ulduar > Ice Crown Citadel. Here it is just going to different spots of the same area. Granted it is just an opinion and how you decide to perceive it, but I do like feeling like I am go to a new area for raiding each time. I am okay with how it is now however, but maybe in an expansion we can go to different feeling areas per major patch, just to help make things feel fresh.
    (0)
    Last edited by Velhart; 04-30-2014 at 12:53 AM.

  10. #60
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    The problem with having the best equipments from different dungeon is that like Brayflox speedrun, people will only run the easiest one.
    At least it would be the players fault though they would still complain about how the other dungeons are useless.
    (1)

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