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  1. #71
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Yoohre_WildRiver View Post
    well this was not my intention, what im trying to imply is, we need more choices.. what i dont like ir doing the same thing over and over and over and over...
    before on the FC schedule there would be moogle mondays, ifrit wenesdays garuda thursday .. hamlet fridays ... chocobo escort/spiritbonding sunday.. all endgame

    now is just coil coil coil coil levi ex coil coil coil..... levi ex

    this is what i mean.. no that coil is bad.. but it gets repetitive. having more horizontal content would give people a break to see and battle other content and not get tired of repeating.
    (5)
    HeavensWard theme song lyrics:

    - "We can [Stance]dance if we want to
    We can leave your friends behind
    Cause your friends don't [Stance]dance
    And if they don't [Stance]dance
    Well they're no friends of mine"

  2. #72
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Stop burning content and enjoy it?
    (1)

  3. #73
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Arkghyom View Post
    Stop burning content and enjoy it?
    So what, just artificially extend the lifespan of content by not doing it? Yeah that makes a lot of sense. You don't even have to burn through content to reach the Log in, Coil, Soldiery, Log out routine.
    (5)

  4. #74
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Quote Originally Posted by Prototype909 View Post
    So what, just artificially extend the lifespan of content by not doing it? Yeah that makes a lot of sense. You don't even have to burn through content to reach the Log in, Coil, Soldiery, Log out routine.
    Is that all you do? How about farming, spiritbonding, gathering, crafting, and housing?
    (2)

  5. #75
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    how about either getting rid of the weekly lockout OR use a token system where you can work towards certain gear instead of having RNG droprates.

    I have said this before and I will say it again, RNG on it's own is fine and so is a lockout.
    However, having both at the same time is just so frustrating.
    (3)

  6. #76
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Prototype909 View Post
    So what, just artificially extend the lifespan of content by not doing it? Yeah that makes a lot of sense. You don't even have to burn through content to reach the Log in, Coil, Soldiery, Log out routine.
    That really is your choice to not do the other content of the game.
    (1)

  7. #77
    Player
    stephenjd3's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Trianna Nox
    World
    Balmung
    Main Class
    Conjurer Lv 60
    No leave the best gear aka the raid gear, in coil. People who do not run coil, Do not need the gear. You can down t6-7 easily in i90 and god forbid weathered i100, and even turn 8 with mostly i90 some i100, all those pieces you get for drops, helps you down t9, and some day turn 10-14.........

    My group like many many other groups are working on turn 9. So no, we are not bored out of our minds. Maybe BG is, with the 2 or 3 other groups in the world. But we are not. As for the groups choosing to not even bother with turn 9. That is there choice, but not an excuse that their boredom needs easier routes to obtain gear.
    (1)

  8. #78
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by stephenjd3 View Post
    No leave the best gear aka the raid gear, in coil. People who do not run coil, Do not need the gear. You can down t6-7 easily in i90 and god forbid weathered i100, and even turn 8 with mostly i90 some i100, all those pieces you get for drops, helps you down t9, and some day turn 10-14.........

    My group like many many other groups are working on turn 9. So no, we are not bored out of our minds. Maybe BG is, with the 2 or 3 other groups in the world. But we are not. As for the groups choosing to not even bother with turn 9. That is there choice, but not an excuse that their boredom needs easier routes to obtain gear.
    OP isn't talking about easier routes to gear. It's about more equivalent routes, as in content with difficulty on par with Coil that isn't Coil. I swear people like you come into these threads and just copy paste whatever response you want without reading anything.
    (12)

  9. #79
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Yurihyuga View Post
    What the game desperately needs is more raid variety and fast to avoid needing lockouts to prevent people from progressing too fast.

    End game in FFXI even with just sky hell had more than coil there was no lockouts could do sky everyday if you wanted and it never got old for a lot of people. If you weren't after gear money drops were split.

    Then you had Dynamis again if you weren't after gear currency was split after even break.

    Then there was sea with an unbeatable last boss however do believe it was beaten eventually.
    Quote Originally Posted by Xatsh View Post
    I do agree SE needs to stop the pure linear progression model. It is probally the worst part of WoW that everyone is adopting. It is the main reason for lack of content and quick content negation in most mmos.

    Coil or the hardest content should obviously drop BIS gear... but it should not be 100% of the BIS gear.
    I totally agree, Yurihyuga, Xatsh.

    There needs to be more variety and horizontal progression / rewards; things to keep players interested and doing meaningful stuff besides just 1 Dungeon (Coil).

    Even in its most basic form, Final Fantasy XI had lots of things for End Gamers to do. Note, I'm *not* advocating bringing any of these things specifically into XIV, just pointing out some examples of events to do besides just 1 Dungeon in an MMO:

    * There was Sky (Tu'Lia), with an interesting *System* and Loot Variety tied to it: From finding and defeating various Key Mobs (NMs) around that dungeon, to defeating 4 Special NMs (Byakko, Seiryuu, Genbu, Suzaku), getting 4 Key Items, and then continuing to fighting Kirin (Final Boss).

    In addition, there was *variety* in the Loot for all of those NMs (not just the final boss). There were Rare Crafting Materials that allowed Crafters to help Adventurers to create great gear.

    There were Abjurations (to help reverse Cursed Gear and get some great gear out of that), and then the actual fully completed Gear Drops (like Byakko's Haidate, etc.).


    The dungeon was so interesting, I never got tired of it.

    * Dynamis - Massive 64 player dungeons. Shadow Lord Boss. Unique Currency for Relic Quest. Side Paths with Alternate NMs / Bosses to fight to get your Attestations. Other Drops and Key Mobs to find and kill, besides Shadow Lord (Final Boss).

    * Hunting Kings: Nidhogg, King Behemoth, Aspidochelone, etc.

    * Individual Hunting for NMs spread around the world that can be soloed, for rare drops that were "BIS" for the longest time.

    Again, I'm *NOT* asking for HNMs or NM pops (that encouraged botting), but the point is that there were so many things to do for End Gamers, and plenty of Horizontal Progression and more interesting stats than the Controlled Stats that Yoshi P has right now (where he's controlling the Max Main Stat with every patch).

    Ultimately, with more variety, it makes Final Fantasy XIV a better game.
    (7)
    Last edited by Kiara; 04-30-2014 at 02:08 AM.

  10. #80
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Taei View Post
    There needs to be more variation and choices. I know people that are done with their daily coil and finished animus and are now SO BORED that they are even doing another Atma quest.

    There needs to be more options for gear with other content, it really cannot continue to be coil all the time...

    Maybe even make it so that you can continue to upgrade the Levi Weapon up to 110/115 with more mirrors, idk. SOMETHING ELSE TO DO.

    It's only been about a month and it's already starting to feel like the end of 2.1 with nothing to do except for coil.
    No offense but how much time did all that take? Seems wild that people go through this content like this like they're at 100% uptime on their client.
    (1)

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