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  1. #31
    Player
    Pylfer's Avatar
    Join Date
    Aug 2013
    Posts
    149
    Character
    Xanthe Dreadcasque
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    New animation for Bards will be the same across all three tiers.

    You do an extreme version of the Manderville, everyone feels better, the end.

    Though if they changed it, it would be nice if it did more support related things other than just heal/raise everyone.

    Perhaps keep tier 1, change tier 2 to a determination up buff, tier 3 can be a haste buff (increased move speed, attack speed, etc). Though to compensate they would need to increase the damage of tier 1-3 LB of melee and possibly magic DPS... otherwise the determination buff would probably be a better choice than a one time chunk of damage :/

    Hard to say... Probably why they put so much time and effort into planning things and making sure stuff doesn't full on suck.
    (0)
    Last edited by Pylfer; 05-01-2014 at 01:52 PM.

  2. #32
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Healing limit break is now useless. The occurances where it can successfully save a group is if:
    1. You have lb3 (lol)
    2. Healers/majority of your party is dead.
    3. Boss doesn't enrage/ have a huge aoe incoming that would in turn obliterate the healing lb user.

    People also forget everyone raised has 0 mp and tp, which makes it all the more useless when paired with weakness.

    Quote Originally Posted by whoopeeragon View Post
    I don't know if you've even USED healing limit break 3 if you can say that....
    I stand corrected, mp and tp is filled back upon revive. Still, the points before still stand. The sheer uselessness of healing lb 1 and 2 makes it just fluff.
    (1)
    Last edited by OPneedNerfs; 05-01-2014 at 03:49 PM.

  3. #33
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by OPneedNerfs View Post
    People also forget everyone raised has 0 mp and tp, which makes it all the more useless when paired with weakness.
    I don't know if you've even USED healing limit break 3 if you can say that....
    (0)

  4. #34
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by OPneedNerfs View Post
    The sheer uselessness of healing lb 1 and 2 makes it just fluff.
    It's just very situational.

    TBH. I can't comment on Coil 2, But theres nothing outside of it at least that is dependent on having any kind of Limit Break. Everything can be done without using any form of LB. So to all intents and purposes, LB is a bonus not a requirement to assist only. Nothing that can't be done without a LB, irregardless of it being damage, heal of defence.
    (0)

  5. #35
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by MurakumoMillennium View Post
    If BRD limit break is good for your group, then your group is not good.

    And that's all there is to it. Current BRD limit break is bad. If you think it's good, then you are worse.
    Not trying to be a DB, but this point is usable against any LB

    using tank LB ? => you're too bad to heal through damage/slow damage coming (thinking about ultima HM or some coil "oh shit" moments when you need that huge damage reduction. I remember finishing a T5 that way ^^)
    using mage LB ? => your dps is so lame you can't kill multiple adds in time (thinking of Levi ex for example, or T5' snakes. mage LB is all but necessary, yet useful and gladly used)
    using melee LB ? => your dps is just so awful that you need this huge extra damage output (ifrit Ex, or rather pretty every fight where DDs launch the LB whenever possible)


    No LB is needed. "If they are good for you, then your group is not good" heh ? LB is what it is, a massive help at some times you want to have it. Be it heler, tank or dps, they all have a use at some time, but you can perfectly beat all the content without LBing even once. It's just harder.


    try to take that post lightly. I'm not telling that you are utterly bad as a player/group if you use a LB. Just that saying "healing LB is for Bad player" doesn't have any sense
    (0)

  6. #36
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kuwagami View Post
    No LB is needed. "If they are good for you, then your group is not good" heh ? LB is what it is, a massive help at some times you want to have it. Be it heler, tank or dps, they all have a use at some time, but you can perfectly beat all the content without LBing even once. It's just harder.

    I remember Yoshi-P saying that the use of limit break was taken into accout when designing end game content.
    (0)

  7. #37
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by IzumiRaito View Post
    I remember Yoshi-P saying that the use of limit break was taken into accout when designing end game content.
    I think he was playing devil's advocate in response to the person who stated you're bad if you have to use a healer LB.
    (0)

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