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  1. #61
    Player
    Caiera's Avatar
    Join Date
    May 2014
    Location
    Ul'Dah
    Posts
    194
    Character
    Caiera Su'mara
    World
    Masamune
    Main Class
    White Mage Lv 90
    Well, the initial guide i saw said:

    Warbear - Complete the Quest 'But Somebody's Gotta Do It' (Warrior) by completing 200 High-Level Full Party duties as a Warrior

    Warlion - Complete the Quest 'But Somebody's Gotta Do It' (Paladin) by completing 200 High-Level Full Party duties as a Paladin

    But then since then, it has become apparent that this only includes:

    The Howling Eye (Extreme)
    The Navel (Extreme)
    The Bowl of Embers (Extreme)
    The Whorl Eater (Extreme)
    Thornmarch (Extreme)
    The Binding Coil of Bahamut (excluding Turn 3)
    The Second Coil of Bahamut

    Hope this helps
    (0)

  2. #62
    Player
    Spookimitsu's Avatar
    Join Date
    Nov 2012
    Location
    Lemon Lime-sa
    Posts
    3
    Character
    Mugsy Dankwood
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Augh, I'd actually prefer the lion. But I've long given up the shield for my axe. Oh well.
    (0)
    Mugsy Danwood ~ Sargatanas

  3. #63
    Player
    WhiteWindHD's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Klo Kali
    World
    Adamantoise
    Main Class
    Summoner Lv 50
    Adding the mounts the way they did with zero thought about those who were tanking for a very long time actually had the opposite effect that they intended. At first I was really pissed, it wasn't that I was all "gimmie gimmie now" however the days of me running random dungeons I had passed for a really long time. I have literally zero reason to do any of it. I stopped tanking because the thought of it really agitated me. I haven't considered myself a tank much since and honestly I doubt I'll ever go back. I've been focusing exclusively as a dps now. So I guess what I'm trying to say is adding the mounts the way they did took one more tank out of circulation.
    (2)

  4. #64
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by WhiteWindHD View Post
    Adding the mounts the way they did with zero thought about those who were tanking for a very long time actually had the opposite effect that they intended.
    If all you did was run dungeons, you wouldn't have gotten credit anyways. The only content that counts is EX primals and coil, and, the way you describe it, you were already out of circulation. The only thing the implementation of the tank mounts did was give you an excuse for not playing your tank any more.

    Also, Yoshi actually said they considered giving tanks credit for runs they had done before, but it was impossible because they just hadn't stored that information so it's not like they did it with zero though.
    (2)

  5. #65
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    considering that the last 3 dungeons added can all be run fast in 12 min and avg around 20min. Not a single turn in the binding coil one takes longer then 15min, even with a death or two, Coil is relatively easy to tank, at least the first couple turns, and can be completed in under 8 min. however pulling a speed run is much more difficult, much more work, and about double the length to complete when compared to the 8 man content. In other words it is much more difficult/time consuming, and useful even for tanks to get points from the "expert mode" dungeons. This would also make it so that a tank gets "punished" for not completing a dungeon run, so if a player does decide to abuse the vote kick their actually just hurting them self. This would also cause an excess amount of tanks to be up an queing in df which would cause us to see more healers and dps bonuses. SE always has pretty bad logic.
    I mean in FFXI "SE logic" was quite easily one of the most common phrases because SE has a really bad problem with foresight, like as we have seen really majorly in this patch with about 3 different things being postponed for no reason that will have drastic effects on the game make up, and yet se has no foresight to see what they did ahead of time, and are loosing scrubs and scratching their heads.still no word on the next ct which was supposed to be release b4 turn 6. and if they aren't going to put CT on schedule they need to adjust the plans for binding coil to not function as if CT exsist.
    (0)

  6. #66
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Urielparadox View Post
    however pulling a speed run is much more difficult, much more work, and about double the length to complete when compared to the 8 man content.
    First off, are you serious? Speed runs are laughably easy. I'm not sure how you could ever argue that they're more difficult or require more. Also, I've done speed runs and farms of both Brayflox as well as all of the coil turns. Brayflox can most definitely be done faster than any coil turn barring a really good t4 farm.

    You're also forgetting the organizational requirements. I can put together a functional Brayflox farm at pretty much any hour and, oftentimes, without ever touching the PF. You're lucky to put together an 8 man farm without having to wait around getting people and organizing it. Plus, they're much less liable to actually be sustained as long as a 4 man farm.

    No one is having issues getting through 4 man content. The DF needed rewards already make it the weight times on DPS not all that impressive, outside of offtimes. The issue has always been getting tanks to run in random 8 man content because a vast majority of tanks aren't really willing to run with people outside of their social circle. Restricting credit to 8 man content encourages tanks to farm with people that they don't know.

    still no word on the next ct which was supposed to be release b4 turn 6.
    I really have no clue what you're smoking because the devs explicitly said that SCoB was coming before the next CT expansion. Major patches are going to alternate between progressing CT and progressing coil. They said that when they first released CT.

    I really have to wonder if you have even the remotest clue about what you're trying to talk about. You're so wrong it's making my head hurt.
    (1)

  7. #67
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Urielparadox View Post
    however pulling a speed run is much more difficult.
    "Brayflox Speed Runs Learning Party LFM! No ragers. Expect to wipe" said no one ever.
    (0)

  8. #68
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kitru View Post
    Unicorn was added back in beta to get people to play more healers. At that point in the game, leveling the 30 actually required what would be considered a reasonable investment of time so it served much the same purpose. The difference between the tank mounts and the unicorn is that the unicorn was added during an earlier phase such that we now consider the effort required to be laughable. Imagine what'll happen after we progress a few more patches and all of the current tank mount content is considered a laughable DF farm: that 200 will seem like nothing really.
    That answer is so right, simple and logic I feel the need to express my gratitude for the enlightement.
    (0)

  9. #69
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Seeing it from the other point of view, if the tank mount is given only in the EX primals and Coil, it means the developers have decided there's a scarcity of tanks in these duties they want to diminish. Probably there is not that scarcity of tanks in other duties or is not seen as so problematic. These duties are not on the roulettes who also have some incentives to needed jobs (most times tanks.) Second Coil has a weekly cap, so the mount will mostly diminish the tank scarcity for the Ex Primals and Coil.
    (0)

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