Quote Originally Posted by Foo01 View Post
Positioning seems to be most difficult to define and figure out. I can understand running right up to ifrit and turn him around, so his fire doesn't hurt the other players. But other stuff seems a lot harder to say what is best. When the room is big circle where do you go? Or if has 4 side, which side should you go to? And like Aiatar in Brayflox, no amount of tank positioning seems to work to get it to not spit poison everywhere making it hard for the DPS players. Or Chimera I see the tanks like to drag it up the snow all the way to the line, but I don't know why you need to do that?
Some of it comes with experience from other MMOs, some of it specific to the content itself, some of it is obvious with a little thought.

Brayfox Normal, the dragon spit poison on a member not the tank, so you fight him on the edge, facing the wall, and you move him in a circle on the outer walls, thus the poison will always be in the middle and never on the dragon, while giving you the max distance traveling to safe spots.

Many many tanking strategies are borrowed from other MMOs, and/or reused from earlier content.

Wall tanking, aka facing your back to the wall, is a time honored tank tactics. Oppositely center tanking is also a well used method. Almost always if it's not one it's the other, with exceptions.