Results 1 to 10 of 53

Hybrid View

  1. #1
    Player Foo01's Avatar
    Join Date
    Mar 2014
    Posts
    271
    Character
    Hakaze Kusaribe
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Positioning seems to be most difficult to define and figure out. I can understand running right up to ifrit and turn him around, so his fire doesn't hurt the other players. But other stuff seems a lot harder to say what is best. When the room is big circle where do you go? Or if has 4 side, which side should you go to? And like Aiatar in Brayflox, no amount of tank positioning seems to work to get it to not spit poison everywhere making it hard for the DPS players. Or Chimera I see the tanks like to drag it up the snow all the way to the line, but I don't know why you need to do that?
    (0)

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Foo01 View Post
    Positioning seems to be most difficult to define and figure out. I can understand running right up to ifrit and turn him around, so his fire doesn't hurt the other players. But other stuff seems a lot harder to say what is best. When the room is big circle where do you go? Or if has 4 side, which side should you go to? And like Aiatar in Brayflox, no amount of tank positioning seems to work to get it to not spit poison everywhere making it hard for the DPS players. Or Chimera I see the tanks like to drag it up the snow all the way to the line, but I don't know why you need to do that?
    Some of it comes with experience from other MMOs, some of it specific to the content itself, some of it is obvious with a little thought.

    Brayfox Normal, the dragon spit poison on a member not the tank, so you fight him on the edge, facing the wall, and you move him in a circle on the outer walls, thus the poison will always be in the middle and never on the dragon, while giving you the max distance traveling to safe spots.

    Many many tanking strategies are borrowed from other MMOs, and/or reused from earlier content.

    Wall tanking, aka facing your back to the wall, is a time honored tank tactics. Oppositely center tanking is also a well used method. Almost always if it's not one it's the other, with exceptions.
    (0)

  3. #3
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Foo01 View Post
    Or Chimera I see the tanks like to drag it up the snow all the way to the line, but I don't know why you need to do that?
    Because if chimera stays higher than dps, it's dragon voice doesn't hit them, and group should only deal (stun\silence) with ram voice.
    (0)

  4. #4
    Player
    muwa's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Lita Nambu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Foo01 View Post
    Or Chimera I see the tanks like to drag it up the snow all the way to the line, but I don't know why you need to do that?
    Tanks take Chimera up the snow because its dragon voice aoe doesn't work on players on a different elevation, so ranged characters can just ignore the spell and just have to dodge the ice patches and the homing ball.

    The first boss in Qarn had the same problem, you could avoid the doom spell by staying on a pillar the whole fight. They removed the pillar in patch 2.2.
    (0)