Quote Originally Posted by Foo01 View Post
Well the archer in my group was level synced. So is it really ok, to let that mob go to them and not worry about it? Would they be able to handle it and not die?

BTW, since I got a level 34 CNJ/WHM it makes sense that I go GLA then PLD. But is there skills I should try to get from the marauder?
Gladiator gives a lot more to Marauder than vice versa. From Marauder you can get Foresight, Bloodbath, and I suppose Mercy Stroke. Fracture might have some use, but it's kind of costly and the potency isn't very high without the trait to extend the duration. Foresight and Bloodbath are the more useful skills (I like Mercy Stroke myself, but you can only use it on a nearly dead enemy) and require only level 2 and 8 to acquire (Mercy Stroke is 26).

As to DPS taking enmity from you, it sort of depends. It might tax the healer a bit, but any DPS should be able to handle one mob easy enough. It's most likely that they'll take it from you when it's well below full health anyways unless they really unload before you get a chance to do anything (or worse they decide to pull). If it's near or below 50% hp I wouldn't worry about it at all -- start on another mob if there is one. Tanks unfortunately have to pay closer attention to their gear than other roles. If some of your gear is dated and your DPS is level synced down (especially from more than 10 levels) it will be difficult to keep hate even when doing everything absolutely correctly. If it's important that you pull a mob back from someone for some reason you have provoke.