Quote Originally Posted by Rextab View Post
marauder gets mercy stroke at 26.
it's a good ability but not a necessity. the cooldown of 90s, in my opinion, is really too long to make it super useful. marauders can get it down to 40 seconds i believe. it does do a lot of damage though. it makes me feel i did something in the burndown of a boss lol.

here is the ability description.
Cast: Recast: Range: Radius:
Instant 90s 3y 0y
Delivers an attack with a potency of 200. Can only be executed when target's HP is below 20%. If delivered as the killing blow, up to 20% of your maximum HP will be restored.


raise and protect are also good in their own right. i have come across white mages lately that don't like to refesh protect so i have to do it. also it is useful while adventuring alone.


I leveled MRD from 16 to 26 over the last three nights, only to find out that, yeah, that cooldown is a little long for Mercy Stroke. If it guaranteed a 20% heal, I could see that long a cool down, but being that it's conditional on the enemy's health, and that there's only a slim chance of a heal, it should probably be a 30s cooldown instead of a 90s one.