Quote Originally Posted by Kitru View Post
I, personally, don't mind being crit as a tank because it leads to a level of unpredictability in incoming damage rate which makes it more interesting to heal. The problem is less so in being crit and moreso in the fact that crits are so rare that you can go entire fights without ever being crit. If crits actually occurred more often, they would actually have to be accounted for by both the players and the devs (which also means decreasing planned spike hits so that you don't have RNG gibs).
Underlined is why I said as a tank. As a tank I want the smoothest possible damage income minimized as much as possible by mitigating abilities. RNG damage is the opposite of that, so I don't want it.