Quote Originally Posted by Instrumentality View Post
I would rather they completely removed Awareness from the game than introduce a mechanic that forced it to be used, being honest.
Well, they could either add mechanics that force tanks to use it, or they could simply increase the crit rate on bosses so that you can actually expect to get some benefit out of it (which would require reducing the standard damage). As it stands, it's pretty much useless, which is what pretty much everyone agrees upon.

Also make tanks uncrushable because being crit as a tank is pretty dumb.
I, personally, don't mind being crit as a tank because it leads to a level of unpredictability in incoming damage rate which makes it more interesting to heal. The problem is less so in being crit and moreso in the fact that crits are so rare that you can go entire fights without ever being crit. If crits actually occurred more often, they would actually have to be accounted for by both the players and the devs (which also means decreasing planned spike hits so that you don't have RNG gibs).