
That's what I thought it was initially, but mathematically you should dodge close to 1 attack per Featherfoot usage. Not 3 Dodges in 50+ T9 Attempts.I wouldn't be surprised if the 2.2 bosses basically have a 100% hit chance so that the only time you can dodge is while they're blinded or you have Featherfoot up. It would grok with observations thus far about the rarity of dodges since you would basically only have a 15% chance to see them 16.67% of the time.
It almost seems like I need Featherfoot + Ruin II in order to dodge something.
Haven't done t9 yet, but most of the stuff I've seen in SCoB has a really slow attack rate. We generally assume one AA every 3 seconds or so; for Featherfoot, that's 5 attacks, which is a 56% chance that you'll see a dodge. If you go slower, like 5-6 seconds (which is what I get the feeling for on Rafflesia during those parts of the fight that she's actually auto-attacking and no occupied with one of her numerous special attacks), you're only getting 2-3 attacks per Featherfoot, which means that you've got a ~30-40% chance of seeing a dodge each use.

Yeah, that's true. Plus Rafflesia casts a lot of spells and doesn't do a ton of damage to tanks in general.
In any case, this just reinstates how questionable Featherfoot is in Second Coil. The low frequency of dodgable attacks plus the fact that Warrior has more of a true Off-Tanking role and takes fewer attacks in general.
It's definitely no longer the "must-have" cross class that it was in 2.0-2.1 content.
I wish I could test this more, but we clear T6-8 so reliably now and I don't even tank T8. I know for certain that Featherfoot sucks in T9. I really like Mantra and Second Wind.
Last edited by bokchoykn; 05-08-2014 at 06:03 AM.
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