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  1. #21
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    Thank you, for the majority supporting this idea. Maybe with enough support it will happen.

    Also remember to like positive posts on this idea.

    The issue I have seen is WHM starting to cast on 1-2 people and all of a sudden a tank starts running in before everyone has stoneskin.
    Or
    People late to to regroup and a tank runs in, and people miss stoneskin and protect all together..
    (1)
    Last edited by CrystalRainbow; 04-29-2014 at 04:05 AM.

  2. #22
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Warlyx View Post
    Sch in FFXI had a skill to make the next spell AoE ^^

    Accession
    Extends the effect of your next healing or enhancing white magic spell to party members within range.
    MP cost and casting time are doubled.
    Obtained: Scholar Level 40
    I believe WHM had a spell like this in 1.0 that could even be used in combat (with the same drawback).
    (0)

  3. #23
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Just bring back sacred prism. 1m cooldown (iirc) and some spells would be AoE (mostly used for AoE cura, regen and stoneskin)
    (3)
    Iskandar Emmerich - Behemoth Server

  4. #24
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
    Posts
    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    i agree. having to spam SS at the start of the dungeon, before a pull, before every boss, etc. is just annoying. no reason to not have SS work like protect outside of combat. I don't think SS should be AOE in combat because then you're starting to make WHM look more like a SCH by being able to erect shields during battle.
    (0)

  5. #25
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Quote Originally Posted by Lee-Akira View Post
    Well, what our the point be? I mean, to avoid mobs outside of combat? Get into a raid with stoneskin already? I don't see the benefit, out of making things a bit speedier.
    Community Service, Love at first sight, etc. Think of the possibilities with just one Stoneskin. You can buff anyone whenever you feel like it.
    (0)

  6. #26
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    I don't play WHM, But I'm all for this. Anything to make a healers job better.
    (3)

  7. #27
    Player Bruiser_Cruiser's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Skeeter Valentine
    World
    Goblin
    Main Class
    Conjurer Lv 53
    I support this idea!
    (1)

  8. #28
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Something to allow single target spells to target multiple targets in range would be a wonderful future cross class skill.
    (0)

  9. #29
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    a skill to make any whm spell would be a little OP and easily abused, would essentially give whms a lb3 when they have the cooldowns.

    Cast aoe buff
    cast swiftcast
    res
    and you just ressed the whole party.

    just make stoneskin aoe outside of combat.
    (0)

  10. #30
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
    Posts
    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Moheeheeko View Post
    a skill to make any whm spell would be a little OP and easily abused, would essentially give whms a lb3 when they have the cooldowns.
    this is easily cured by allowing only certain spells to be used immediately after any future, hypothetical aoe buff. kind of like how SCH has certain spells that work under Aetherflow. you could have a set number of spells that work under a WHM's aoe buff.
    (0)

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