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  1. #14
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    I know this wouldn't solve everything, but it should be based off the timer as well as each boss.

    For example, you kill bosses 1 and 2 in Brayflox HM. You get to the last boss with 10~ minutes left,
    and you cannot down him to save your life. Timer runs out and you are booted. You are rewarded
    your Myth for the first 2 bosses after the timer runs out.

    So basically you accumulate Myth per boss but you are not rewarded until either A.) The final boss
    is killed or B.) The timer runs out due to not completing the dungeon.

    I know this wouldn't help any with the que in progress, but if people wanted that Myth they would
    run the entire dungeon/stay the entire timer or be rewarded with nothing. People are gonna que
    in progress for last boss no matter what for Soldiery I think, there's really no way to fix that.

    I also realize there are times where you might DC, or get kicked for no reason, etc. I know there
    really is no "perfect" solution, but this might entice people to not go in for the first 2 bosses then
    bail on the rest of the party.
    (0)
    Last edited by Swishytail; 04-29-2014 at 02:04 AM.