As Jungilee was saying, I've had it occur on other situations before, where if a certain effect (ie. poison, disease, paralyze, etc) hit my guy, the effect lessens till there is a full resist, before a full stack gets put on the next time. So I'm wondering if this is intentional, or if this was an oversight that has never been addressed because up until now no one has really bothered to say anything regarding it.

To be honest, up until now I also haven't bothered mentioning it, because I understand it's purpose in the game. I'm not requesting it's removal, there needs to be some element of danger (even if the mobs themselves are pathetic), but the effects should be balanced across the board.

Till then, if ever, I guess I'll start running dailies on a healer instead so I can esuna it off. Which, at the same time, also doesnt really help because you cant remount your chocobo/whatever if you have aggro anyways. Bah.